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August 22nd, 2006, 12:33 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Toughest Races to play against...
There weren't any mod-specific answers; all of those AIs work in the stock game. Well, you might need to change the formation used to a stock formation for a few AIs from TDM, but they are designed for stock tech tree.
There have not been many (any?) new AIs developed for the stock game since the last AI death match.
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August 22nd, 2006, 08:59 PM
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Captain
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Join Date: Sep 2005
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Re: Toughest Races to play against...
Interesting. I take it then that no one ever tried to improve on how the basic AI operated? Or developed a more challenging AI other than those used in TDM?
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August 22nd, 2006, 09:10 PM
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Brigadier General
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Re: Toughest Races to play against...
The best AI were combined into TDM by 20+ people. Given the constraints of the game mechanics and what portions are moddable, I think these AI are pretty damn good.
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Slick.
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August 23rd, 2006, 01:03 AM
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Shrapnel Fanatic
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Re: Toughest Races to play against...
Black_Knyght said:
I take it then that no one ever tried to improve on how the basic AI operated?
Huh? That's exactly what TDM is.
Or developed a more challenging AI other than those used in TDM?
It would be difficult (and perhaps futile) to try to duplicate the 100s of hours that went into optimizing those AIs by the 20+ people that worked on them, all to get essentially the same thing.
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August 23rd, 2006, 01:29 AM
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Captain
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Re: Toughest Races to play against...
Quote:
Slick said:
The best AI were combined into TDM by 20+ people. Given the constraints of the game mechanics and what portions are moddable, I think these AI are pretty damn good.
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I think you've got the wrong idea about what I was saying here.
I wasn't criticizing the terrific work that's been done, simply observing that it appears that nothing more seems to have been developed since this.
Quote:
Imperator Fyron said:
Black_Knyght said:
I take it then that no one ever tried to improve on how the basic AI operated?
Huh? That's exactly what TDM is.
Or developed a more challenging AI other than those used in TDM?
It would be difficult (and perhaps futile) to try to duplicate the 100s of hours that went into optimizing those AIs by the 20+ people that worked on them, all to get essentially the same thing.
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Again, as I said above, but with the added observation that it appears that that was simply the end of any further efforts in the area of AI development.
Not a criticism, simply an observation spoken out loud.
I guess I need to remember that sometimes I have to to be... selective... when I ask a question or make a comment around here
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August 23rd, 2006, 02:18 AM
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Shrapnel Fanatic
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Re: Toughest Races to play against...
They stopped because there isn't a whole lot more that can be developed for stock, non-cheating AI.
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August 23rd, 2006, 02:23 AM
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Brigadier General
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Re: Toughest Races to play against...
Of course I understand you. TDM has been around since pre-gold and has been updated occasionally with the last update sometime in late 2005. That's good enough for me.
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Slick.
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August 23rd, 2006, 05:33 AM
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Brigadier General
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Re: Toughest Races to play against...
Actually, it was March 2006. 
There is just nothing more we can do for the AI except cheating and altering stock. But cheating and altering stock are big NoNos for TDM. It's one of your principles the whole mod was build around.
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For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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