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Old September 6th, 2006, 04:27 AM
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Default Re: Official SE5 release date announced - Septembe

what would be super confusing if each race had a unique callendar. so for the texrux it would be year 4000, but the eee would be marking a new calendar at the year 50 or something.

and of course each race would have time that passed at a different pace, depending on the orbit of their particular homeworld around its primary star.

and each planet would actually orbit its primary star at a unique rate.

or, you know, maybe that wouldnt be so cool. it would actually be a pain in the butt to keep track of.
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Old September 6th, 2006, 02:45 PM
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Default Re: Official SE5 release date announced - Septembe

I cannot imagine a situation where different races having different calendars would be relevant. All that matters is how the race you're playing measures time.
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Old September 6th, 2006, 03:17 PM
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Default Re: Official SE5 release date announced - Septembe

You can change the starting date in settings.txt for SE:V.
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Old September 6th, 2006, 07:27 PM
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Default Re: Official SE5 release date announced - Septembe

Yay! Now my 21st Century Mod can start in the year 2001 if I so desire!
Any way to change how much time passes per turn? In SE4, it's 1/10 of a year; in Stars it's a year; in GalCiv it's a week (!)...
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Old September 6th, 2006, 08:03 PM
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Default Re: Official SE5 release date announced - Septembe

what, you are going to make the starting facilities a mix of first world and third world nations that produce various resources and adversely impact the planet in some way?

and then you cant build anything real until you spend a few (tens of) decades researching "world government" and "practical space program"

that sounds irritating. and it ruins the suspension of disbelief if you have to pay attention to how those things happen. just roll the clock ahead 400 years, and hand-waive away the reasons your planetary government formed and developed spaceflight.

i mean seriously, if we have to imagine an entire humanlike species forming a common collective for government, directed towards a single purpose, its not really a sci-fi game anymore. its totally fantasy.
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