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  #1  
Old October 4th, 2006, 08:25 PM
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Default Re: Mortar carriers - 3 types

All SP mortar vehicles are probably your "type 2" - the vehicle turns to the firing direction. (There is no cost for spinning in SP games).

Cheers
Andy
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Old October 4th, 2006, 08:49 PM
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Default Re: Mortar carriers - 3 types

Andy true, but it does have restriction in areas such as immobilised vehicles, e.g. track damage, bogged, etc. The type 3 as I called it would still be able to fire in the full 360 degree range. At present this can not happen.
The Type 3 mortar carrier is a bit like having a turret, game wise.
It would depend if this can be done with in the game engine.
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Old October 5th, 2006, 12:16 AM
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Default Re: Mortar carriers - 3 types

nope - mortar carriers are not turreted vehicles. (although that may be from lack of a turret icon (even a dot like some AAMG APC have)? - e.g the soviet modern BTR mounted one does turn methinks).

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Andy
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Old October 5th, 2006, 02:12 AM
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Default Re: Mortar carriers - 3 types

True, the SP Mortar carriers are not turreted vehicles. What I was trying to say is that the SP Mortar that does actually have 360 degree rotation of the mortar should behave as if the mortar was like a turret that is the mortar’s, (weapon), allowed facings should be independent to that of the vehicle. This does not mean it is a turret in the normal sense of the word but just the action of independent rotation to the hull/vehicle..

If the weapon was given a turret defined as a dot as you described then the weapon would have the ability to rotate. That also depends on how the class SP MORTAR is defined in the code.

Also this only afects about 2 vehicles in all the OOBs. Most other SP Mortars in teh OOBs have a limited travers and so teh current behaviour is Ok. It wa just these 2 - 3 units that have the full 360 ability.
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