.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 8th, 2006, 12:44 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: SE5: WP transit order and mine deploying?

You can. You want the command "Set Warp Transit orders", under "settings orders", default hotkey shift-,

EDIT: little note on that- you'll notice the same as previous button. You CAN send all your ships through at once- but they might collide inside the warp point and explode. By default there's a 10% chance of that happening, so if you send 100 ships through at once, expect to get 80-90 out the other end..
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #2  
Old October 8th, 2006, 03:11 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: SE5: WP transit order and mine deploying?

Not having checked the data files for this, is the percent chance for collision moddable to 0%? I hope so.
__________________
Slick.
Reply With Quote
  #3  
Old October 8th, 2006, 03:12 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: SE5: WP transit order and mine deploying?

It is, yes. Keep in mind that ships only collide if you specifically tell them to go through all at once.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #4  
Old October 8th, 2006, 03:19 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: SE5: WP transit order and mine deploying?

Not that I don't think it is a good idea, but I just think 10% is too high. Personal opinion is that it should be more like 1%. Also, the initial shock of this change from SEIV, where I could warp hundreds of ships simultaneously and safely just rattled my bones a little.
__________________
Slick.
Reply With Quote
  #5  
Old October 8th, 2006, 03:41 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: SE5: WP transit order and mine deploying?

Well, the defenders don't get that crushing first round of fire anymore, either.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #6  
Old October 8th, 2006, 08:28 PM
Randallw's Avatar

Randallw Randallw is offline
Major General
 
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
Randallw is on a distinguished road
Default Re: SE5: WP transit order and mine deploying?

Quote:
Phoenix-D said:
You can. You want the command "Set Warp Transit orders", under "settings orders", default hotkey shift-,

EDIT: little note on that- you'll notice the same as previous button. You CAN send all your ships through at once- but they might collide inside the warp point and explode. By default there's a 10% chance of that happening, so if you send 100 ships through at once, expect to get 80-90 out the other end..
That's great. I am currently reading the Shiva Option in the starfire series. Ships can either go through the WP in single file or en masses, risking the chance to interpenetrate. The Bugs don't care about the risk so they always go through together, ships blow up if they materialise in each other, while the humans evetually have to do the same otherwise they are at a disadvantage.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.