|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  
	
	
		
	
	
	| 
			
			 
			
				November 5th, 2001, 10:00 AM
			
			
			
		 |  
	| 
		
			
			| 
 Corporal |  | 
					Join Date: Nov 2001 
						Posts: 148
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Custom Component Group 
 Hi all,
 I am currently playing with the components definition files and I would like to use the 'custom group' feature, as it seems to be able to do what I want.
 On the Components.txt file there is this description:
 
 "Custom Group:
 A number which allows the creation of custom Groups of components. This number is referenced by the Ship Sizes when they use the Abilities "Do Not Allow Components of Custom Group" and "Only Allow Components of Custom Group"."
 
 However, when trying to use these "Do Not Allow Components of Custom Group" or "Only Allow Components of Custom Group" in the VehiculeSize.txt, I cannot make it work properly.
 Does anyone have a hint about how to use there custom group, for example to make a compnent usable only by one type of ship?
 
 Thanks
 
 
 |  
	
		
	
	
	| 
			
			 
			
				November 5th, 2001, 10:02 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major |  | 
					Join Date: Dec 2000 Location: Northern Virginia, USA 
						Posts: 1,048
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Custom Component Group 
 That's a "feature" that many of the modders tried to use early on.  To my knowledge, it's never worked.  Maybe MM can fix it in the next patch...
 ------------------
 L++ GdY $ Fr>Fr++ C++ SdS T-- Sf Tcp? A%% M- Mp! RTH!P Pw Fq-->Fq+ Nd>Nd+++++ Rp++ G+
 
				__________________L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
 |  
	
		
	
	
	| 
			
			 
			
				January 17th, 2002, 09:02 PM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: Jan 2002 Location: Holland 
						Posts: 46
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Custom Component Group 
 Sorry for hauling up this old topic, but I saw Planetary Gravity Plating has custom group 1, and Hyper Density Cables has custom group 2.
 I read custom Groups have no use, but why do these 2 components have abberrant values?
 
 [ 17 January 2002: Message edited by: Egregius ]
 |  
	
		
	
	
	| 
			
			 
			
				January 18th, 2002, 12:47 AM
			
			
			
		 |  
	| 
		
			
			| 
 National Security Advisor |  | 
					Join Date: Nov 2000 
						Posts: 5,085
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Custom Component Group 
 Custom Groups do work, but only in that specific case. (I think).
 "Create Constructed Planet
 Value1 = The Special Ability ID in PlanetSize.txt to construct.
 Value2 =
 
 Constructed Planet Requirements
 Value1 = The custom group of the component needed to be present.
 Value2 = The kT of component required to be present."
 
 Phoenix-D
 
				__________________ 
				Phoenix-D
 
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation. 
-Digger |  
	
		
	
	
	| 
			
			 
			
				January 18th, 2002, 03:01 AM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: Jan 2002 Location: Holland 
						Posts: 46
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Custom Component Group 
 So it's merely an aid to help the AI figure out how to do stuff?Any possible uses for it?
 |  
	
		
	
	
	| 
			
			 
			
				January 18th, 2002, 03:31 AM
			
			
			
		 |  
	| 
		
			
			| 
 National Security Advisor |  | 
					Join Date: Nov 2000 
						Posts: 5,085
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Custom Component Group 
 Huh? No, in that case it's used to define what counts as "building materials" for sphere and ring worlds. You have to have a specific amount of each custom group present along with the generator to make the world; otherwise no-go.
 Phoenix-D
 
				__________________ 
				Phoenix-D
 
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation. 
-Digger |  
	
		
	
	
	| 
			
			 
			
				January 20th, 2002, 12:41 AM
			
			
			
		 |  
	| 
		
			|  | 
 Second Lieutenant |  | 
					Join Date: Oct 2001 Location: California 
						Posts: 521
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Custom Component Group 
 any one ever thought of making something that insn't quite a sphere or a ring world? like a step above a planet?  It owuld also be nice to be able to have more than one sun created per system. 
				__________________ 
				Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists atSE4 by Committee |  
	
		
	
	
	| 
			
			 
			
				January 20th, 2002, 07:27 PM
			
			
			
		 |  
	| 
		
			|  | 
 Second Lieutenant |  | 
					Join Date: Oct 2001 Location: California 
						Posts: 521
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Custom Component Group 
 Also, adding to my previous thought, you could have other created things (maybe sphere and ring are it though) created from other types of components, like from 'Temporal Bonding Plates' or 'Organic Satalite Envelopes' that would create other stellar constructions in different ways than the normal player. 
				__________________ 
				Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists atSE4 by Committee |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |