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Old October 21st, 2006, 06:45 PM
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B0rsuk B0rsuk is offline
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Default Re: High Bless rush strategy :(

My suggestion:

- extra bless effects don't work until your pretender is awake.


I don't see why rushers should only get benefits from Dormant and Imprisoned status.
It could be extended to scales, too. Otherwise what's the point of having dormant/imprisoned pretender if it doesn't handicap you in any way ? Free design points ?
By the way: why do some nations get essentially free design points just because they prefer heat or cold ? They get to have an annoying (for most others) dominion, and getting paid for it ?
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Old October 22nd, 2006, 03:36 AM
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Teraswaerto Teraswaerto is offline
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Default Re: High Bless rush strategy :(

Quote:
B0rsuk said:

By the way: why do some nations get essentially free design points just because they prefer heat or cold ? They get to have an annoying (for most others) dominion, and getting paid for it ?
Because nations are different. Heat preference gives design points and hurts enemies fighting in your dominion, but it also means that you'll probably need to spent a good amount of effort on pushing your dominion since everyone else has the wrong temperature scale.

For a heat 3 nation fighting in a cold province is a really bad idea, and if heat preference didn't give design points it would be a clear disadvantage rather than the double-edged sword it is now.
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