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October 27th, 2006, 11:43 AM
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Second Lieutenant
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Join Date: Mar 2004
Location: Atlanta, GA
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game, Middle age
I've gotten used to the horrid Misfortune element at game startup. After all, is it really that much worse than starting off two provinces away from Ermor as sometimes happens? You can generally find ways around the nasty Misfortune events, even losing your lab or temple turn 1 (which, admittedly, sucks, but if you're playing Misfortune 2 or 3, you should probably be buying a mage or a priest or, better, both on Turn 1 just in case.)
*shrug* I do think that turning it off would tend to give too great a swing to the already heavily-chosen Misfortune scale. But then, we allow so many other scales to be tampered with by game settings at the game startup phase that I think you could probably add some sort of toggle or slider for random events as well.
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October 27th, 2006, 04:38 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: MP Game, Middle age
You can set random events to rare, of course: but this greatly penalizes people with the turmoil/fortune combo (which is actually quite nice if rare events are common.)
Also, personally, I use a perl-script to ensure that start-sites are reasonably spread out on my random maps.
Obviously the game is going to be far from scrupulously fair - but I find it very irritating when someone is essentially swatted on the first turn, no matter what picks they took.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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October 27th, 2006, 06:19 PM
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Sergeant
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Join Date: Mar 2004
Posts: 304
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game, Middle age
I PM'd the game hoster this morning but I haven't heard back so I just wanted to let everyone know that I'll be out of town over the weekend and I won't be able to post a turn for around 48hrs from now.
Thanks,
Chris
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October 31st, 2006, 10:29 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: MP Game, Middle age
My internet connection apparently went down this morning after I left. I've restarted all the servers and set them back to their normal hosting schedule. Look for the email notification of new turns to hopefully start tomorrow.
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November 1st, 2006, 12:34 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: MP Game, Middle age
Hehe, my computer crapped out and it took me 3 days to get it working again. I come back and I havent missed a turn  . Such bad luck in game, such good luck out!
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November 2nd, 2006, 10:33 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: MP Game, Middle age
Is R'lyeh stale-ing?
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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November 3rd, 2006, 03:54 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: MP Game, Middle age
Things are looking bleak for Oceanius, Man did not hesitate in taking our foothold on land, and it seems a priest misfollowed an order. For the time being we have retreated into our pond preparing to launch an assault on our aggressive neighbor to the south.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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