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Old November 1st, 2006, 12:21 AM
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Default Re: Any way to have a ship cycle its weapons/targe

That's not really what you want, since you need to breach shields and armor before you reduce the enemy's ability to fight back any.

Instead, try the priorities involving "less than X% damage targetted"
Send enough fire at a ship to crush it, but not too much overkill.

If there aren't any other targets in range, the ships will fire all their guns anyways, just because they can, though
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