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Old November 21st, 2001, 07:31 PM
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Default Re: Devnull Mod is back!

Good idea on the update! I've actually been carrying ideas from this mod from Version to Version since way back in Derek's initial mod, using it as a 'base' model to incorporate other mods into.

One of the things I'd advocate changing back would be some of the small weapon (i.e., fighter) damages...it seems like they're just minor annoyances as opposed to a real threat with the decreased damage potential. Or is this just me?

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