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November 10th, 2006, 10:29 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Strange horror behaviour (likely bug)
In another thread i lsited what happened to my SC, it was a titan chassis (200ish health) with enough reinvig to keep him goings for good, a mirror image (air lvl 11) that took up 9 squares, mistform, around 6 high strength attacks, great def, good prot, 18 mr.
Went down after a few rounds of combat with this guy (getting severely horror marked in the process)
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November 11th, 2006, 12:02 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Strange horror behaviour (likely bug)
I believe that the hunter of heroes has an area of effect attack or two, and those cannot be dodged. Mistform wouldn't have helped, as most of the horrors attacks are magical, and a MR of only 18 means that 5% of the instant death attacks are going to succeed.
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November 11th, 2006, 01:28 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Strange horror behaviour (likely bug)
Gee, wonder why people are coming up with HoH nerf patches. If age patches were easier, I expect those would be there too.
__________________
Wormwood and wine, and the bitter taste of ashes.
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November 11th, 2006, 08:32 AM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
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Re: Strange horror behaviour (likely bug)
This bug at least showed how the doom horrors are overpowered (able to kill not only an unlucky, or weak SC but any pretender even well geared, in a high dominion province and with bodyguards and a duel script). I probably continue to use a nerf horrors mod (with a smaller but general nerf like all doom/unique horrors = normal horrors with a little more hp) after the bug is fixed, and will prefer to play mp games using this kind of mod. I can't see the interest of these "bad luck you are dead" creatures in what is supposed to be a strategy game (and especially when horror mark is not an high level spell), even if they have 0,0001% chance of attacking someone (what is worse strategy wise than several %, who wants extremely random game-breaking events ?).
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November 11th, 2006, 01:02 PM
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Private
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Join Date: Jul 2004
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Strange horror behaviour (likely bug)
Can you use Wish to get a Hunter of Heroes for yourself ?
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November 11th, 2006, 04:20 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Strange horror behaviour (likely bug)
Yes, you can. He might attack the caster instead, and will leave after a battle or two or couple, or gets bored. And I think you might get some other Doom Horror even when you Wish for a spesific one. Slave to Unreason doesn't follow your orders... and makes random units, possibly commanders feeble-minded in the province he's in. Pretty nasty, as he will stay parked in that one province.
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November 11th, 2006, 07:25 PM
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Corporal
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Join Date: Jan 2004
Location: Portland, OR USA
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Strange horror behaviour (likely bug)
I agree with Meglobob. I've been playing a random map single player game this morning and have lost my pretender and four heroes within about the first 25-30 turns. I don't know what the deal is, but I don't recall this happening previously. And if I'm horror marked, why isn't it showing up in the Hero/Pretender info screen during the assassination battle playback and paused? *confused*
Bleh. A game breaker for me. At least today. Off to EVE.
Oh yeah, and off topic, but the random map generator routinely screws up province border placement as well as province name placement. But no big deal, comparatively. *wave*
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March 13th, 2008, 06:13 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Strange horror behaviour (likely bug)
So horror marking is required unless Astral Corruption is up? Our game is way too early for AC.
Also, I seem to remember horror marking being permanent, even with pretender revival. Is that correct or can it be removed?
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March 13th, 2008, 07:05 AM
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Corporal
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Join Date: Feb 2007
Posts: 140
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Strange horror behaviour (likely bug)
Old Standard... hmmm... sounds like a name of an exceptionally good booze :-)
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March 13th, 2008, 09:19 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Strange horror behaviour (likely bug)
Horror Mark is indeed permanent, but getting it to the levels where it's dangerous isn't easy. Huge amount of Horror Marks, or perhaps that astral geysir spell, and then a Titan who is hit by a huge horror's Astral Hooks (cause horrormarking) might eventually get so badly horror-marked that it would be useless, but I haven't actually heard it happen after Hunter of Heroes was fixed. There might have been other changes to horror marks at that time as well, so it might not be possible any more.
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