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Old November 28th, 2006, 02:05 PM
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Default Re: Component.txt Knowledge Base

I still think the 'drone' usage for missiles/seekers is a bad idea for the fact that they dont launch like seeker components like CSM, based on range and target, they will launch more like fighters. This isnt as bad probably for tactical combat, but for simultaneous combat it just doesnt work, so I would defintely go with PES's option 1 over option 2.

Now if we could launch 'drone/unit' objects based on range and target, that would be ideal, then we could make a launcher, seeker platforms, and warhead/components. Anyone in good with Aaron? Or do you think its just too late to program in such a thing?

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