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  #1  
Old December 5th, 2006, 08:28 PM
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Default Re: Component.txt Knowledge Base

Btw President_Elect_Shang, where do I find the main string?
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Old December 5th, 2006, 08:43 PM
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Default Re: Component.txt Knowledge Base

MainString.txt is one of the files in the same directory as the component file you are modding. Please remember to make a backup copy of any file you are going to mod before you mod it. Any you can just call me PES, much easier!
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Old December 5th, 2006, 10:13 PM
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Default Re: Component.txt Knowledge Base

Thanks for the info, I use a mod directory for my playing around so as not to mess up my game

PES works fine for me, just remember, copy and paste is my friend.

DM.
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Old December 7th, 2006, 02:47 AM
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Default Re: Component.txt Knowledge Base

Update: I found the problem with my original formula, I'm an idiot as usual, and missplaced a (.

So I have runs some tests, and all 4 of the methods discussed work as they should.
Method 1. using 40 - ( Int(([%Level%] - 1) / 7) * 10)
Method 2. using 40 - ( Trunc(([%Level%] - 1) / 7) * 10)
Method 3. using 40 - ( Round(([%Level%] - 1) / 7) * 10)
Method 4. using 40 - iif([%Level%] >= 19, 30, iif([%Level%] >= 15, 20, iif([%Level%] >= 8, 10, 0)))

Each method gives slightly different results as expected, except that Trunc and Int seem to be the same.

Hopefully this will be usefull to everyone.
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Old December 7th, 2006, 03:03 AM
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Default Re: Component.txt Knowledge Base

Excellent contribution; thank you DeadMilkMan!
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Old December 21st, 2006, 02:51 PM
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Default Re: Component.txt Knowledge Base

I know a lot of modders are interested in Space Yard Expansions. Once possible way to achieve that in SE:V is to use the "Space Yard Rate Modifier" ability on your expansion facility. Perhaps someone can test that and see if it works - I think it just might.
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Old December 21st, 2006, 04:24 PM
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Default Re: Component.txt Knowledge Base

The next patch might have a very easy, clean way to do SYEs...
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