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December 6th, 2006, 11:42 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Concepts of Creation: Conceptual Balance (sign
What event was it FAJ ?
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December 6th, 2006, 11:46 PM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: Concepts of Creation: Conceptual Balance (sign
Darrel: I will email you the turn, if you give me your email address, or go to IRC. See if you can open that. Also, try re-downloading the mod from the first post in the thread.
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December 7th, 2006, 12:22 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
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Re: Concepts of Creation: Conceptual Balance (sign
I cleared everything out, and reinstalled everything. I was able to connect this time.
Thanks Sheap
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December 7th, 2006, 01:33 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: Concepts of Creation: Conceptual Balance (sign
Morkilus! Play your turn!
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December 7th, 2006, 12:31 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Concepts of Creation: Conceptual Balance (sign
Noooo! Why did it have to be elephants?!
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December 7th, 2006, 01:44 PM
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Private
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Join Date: Oct 2006
Posts: 24
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Concepts of Creation: Conceptual Balance (sign
Are we going to stay on v3.01 or are we planning to upgrade to v3.04?
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December 7th, 2006, 02:40 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Concepts of Creation: Conceptual Balance (sign
I believe the plan is to upgrade (assuming there are no huge flaws in 3.04). Lets wait for the signal from Sheap before doing so, tho.
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