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  #1  
Old December 15th, 2006, 07:47 PM
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Default Re: Faerun MA PBEM (mail pretenders)

While victory provinces are in general very well defended indeed, a couple are less so than others. At least one has already been concered. (not by me btw)
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  #2  
Old December 18th, 2006, 09:34 AM

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Default Re: Faerun MA PBEM (mail pretenders)

Turn 10 is still waiting to be hosted, right?

I didn't get a turn and i just want to know i'm not the only one

EDIT: Its here now
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  #3  
Old December 18th, 2006, 05:10 PM
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Default Re: Faerun MA PBEM (mail pretenders)

Arcoscephale has decided to invade our coastal province. We are unable to understand this, no doubt cunning, stratagem, but rest assured a team will be sent over to extract said knowledge in good time.

The Great Ones do not lack patience, but the same can't be said for mercy.
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Old December 18th, 2006, 11:49 PM

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Default Re: Faerun MA PBEM (mail pretenders)

Ok, I am seriously considering never playing a multiplayer game again. The first ever Newbie game, I am gang attacked in the first 5 turns by dual blessed Vanheim and Neifelheim. I'm out by turn ten, reduced to just my capital by turn like 7.

Then I think, this Faerun game will be ok, it's a huge map and I will have time to build up. On turn 9 (!) I am attacked by triple blessed (how is that even POSSIBLE? Astral Fire and Water 9) Mictlan whose huge blessing didn't hurt the scales very much becuase they have 50+ sacred jaguar warriors. Am I playing a different game here? In the same time it takes me, with awesome scales (3 order, 3 prod, and positive growth and luck, though I had to banish my pretender to get the points) to make maybe 100 Pythian infantry, someone else can field 50+ sacred troops plus some leaders, march them six or more provinces to the south making a beeline to my capital, beat every force I have, and lay seige to my capital. My pretender is a fricken Oracle, the cheapest thing ever. Plus, the Jag warriors are more like two troops each because when they die they turn into I guess Jaguars, so here we have equal number forces plus the bless.

I would just like to know how I can have a triple bless and be able to pump out troops that fast. I always thought you had to pick one or the other. And I hear a big bless is an early game strategy, but from what I can see it's also late game as with my little rainbow oracle I will never be able to cast the big spells, and Mictlan will have access the the best global spells for three different paths.

Seriously, I am missing something huge here, and it's ruining any chance I have of enjoying a game against anyone but the AI.
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Old December 19th, 2006, 05:11 AM

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Default Re: Faerun MA PBEM (mail pretenders)

Your own Oracle pretender is very good for a tripple bless strategy with astral 9 included. The Oracle costs 0, has a high dominion and 3 astral to start. Make him imprisoned, give him 9x40 points from scales and you've 600 + 9x40 = 960 points enough for Water/Fire/Astral bless 9.

To take a good amount of troops out is possible as well. You can have Sloth/Heat/Death 3 for all tripple bless points and drain/misfortune 1-2 for a good dominion. You could even boost your order slightly or let it on neutral setting for enough money.

If you play a little with blood sacrifice you can've a good amount of neutral scales instead of bad ones. But even then the bad scales are the longterm disadvantages of such a tactic.


Its even possible to create a Quadro Bless 9

It makes no sence but its possible. Take the mictlan smoking mirror pretender, imprison him, take all scales to maxim bad and give him fire/death/blood 9 + 1 additional 9 bless.

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Old December 19th, 2006, 06:47 AM
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Default Re: Faerun MA PBEM (mail pretenders)

Quote:
In the same time it takes me, with awesome scales (3 order, 3 prod, and positive growth and luck.
Quote:
but from what I can see it's also late game as with my little rainbow oracle I will never be able to cast the big spells
A 'rainbow' oracle is a quite unusual pretender, and not efficient for points (each new path costs 40). You can't really do very much with it, why not take a human pretender instead?

Luck is not that important for Pythium, it has a huge gem income to start with and its heroes are not that great.

If you had awesome scales you could have hired mercenaries and indy troops to augment your forces. Arch Theurgs are very expensive and more than one or two isn't worth it for the start of the game, IMO. If your experience with Pythium is anything like mine, you'll probably find that hiring lots of indy commanders is a good idea, since their native leaders are not that good.
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  #7  
Old December 19th, 2006, 10:43 AM
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Default Re: Faerun MA PBEM (mail pretenders)

Any news on turn 11?
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