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December 20th, 2006, 05:07 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
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Re: Conceptual Balance Mod 0.92
Quote:
quantum_mechani said:
*All cavalry given hoof attack, cavalry that already had it given warhorse hoof attack. This is bound to be a controversial change, due to it admittedly somewhat stretching realism. However, I see it as the lesser of several evils (such as useless light cavalry, or ridiculously cheap light cavalry) which strike me as even less realistic. More ideas on the issue are welcome, keeping in mind the limits of modding.
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The hoof attack for the light cav bugs me thematically. What about giving them a supply (and/or Need Not Eat) and patrol bonus to represent foraging and mobility capabilities instead? Not enough? How about Wasteland Survival? The other terrain survivals don't make sense to me, unless, for Mountain or Forest, on the theory that they can use passes or trails to quickly traverse these terrain types.
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In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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December 21st, 2006, 01:38 PM
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Second Lieutenant
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Join Date: Sep 2005
Location: North Carolina, USA
Posts: 403
Thanks: 0
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Re: Conceptual Balance Mod 0.92
Well, as for the scales balance, I'll just have to be trusting. If X amount of players are playing with CB and they swear it makes the game better for overall strategic versatility, I'll just have to trust it. From now on, if I have anything to say, I'll be more specific. I suppose I should also actually try playing with the mod.
=$=
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December 21st, 2006, 01:46 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Conceptual Balance Mod 0.92
Quote:
Reverend Zombie said:
The hoof attack for the light cav bugs me thematically. What about giving them a supply (and/or Need Not Eat) and patrol bonus to represent foraging and mobility capabilities instead? Not enough? How about Wasteland Survival? The other terrain survivals don't make sense to me, unless, for Mountain or Forest, on the theory that they can use passes or trails to quickly traverse these terrain types.
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Unfortunately, there isn't a patrol bonus modding command. In theory the ability could be copied from another monster, but the only units I can think of have either other odd abilities, or an extremely high bonus. I don't think supply bonus/survivals by themselves are really enough, and they fit more with barbarian LC than LC in general.
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