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Old January 2nd, 2007, 02:56 AM
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Default Re: Updated mod: The Babylon Project

- I've thought about adding a small fighter bay to the victory and there's already a version of the omega with the fighter bay in the earth alliance fleet, but i'm kind of worried about play balance with adding it to player ships. The designers of the original didn't even add a fighter bay to any of the player ships or even the allied ships. I think it has to do with how unbalanced it would make battles, as you could always just use your fighters to bait the enemy and then go in for the kill with your main ship. Having only a single fighter ally makes this a bit harder as he can only die once.

- as for the main gun tracking, that problem should be fixed with the victory (except in the simulator), although with the Omega I'm actually going over its forward weapons now readjusting trying to make those more "realistic".

- part of me even wants to add the defense grid too. I've gone over specs on B5Tech.com and both destroyers have pretty strong defense grids, but again, I think play balance would be disrupted. Ships wouldn't even have to worry about fighters because they'd be blowing them out of the sky left and right and the only way to counter that would be to beef up the fighter count in the fleets. Although with some of the changes I've been making to the fighters I may have to do that anyways.
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