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  #1  
Old January 3rd, 2007, 01:13 PM
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Default Re: 4th SE5 Shipset: Battlestar Galactica

I was wondering about that. 3d ground models do include buildings don't they? So not only must the troops now be 3d, but so must everything else?

The nice thing is one can export very nice models out of EAW, but without a bone editor, the troop images can not be modified so that their arms don't stick out to the sides.
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  #2  
Old January 4th, 2007, 07:36 AM
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Default Re: 4th SE5 Shipset: Battlestar Galactica

The only complaint i have is the heavy fighter. The raptor?....If i were you id switch the heavy fighter pic to light, ligth to med, and med to heavy *Anyone who watched the show knows the ones shows in light and med do most fighting...just makes sence in my eyes*
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Old January 4th, 2007, 06:15 PM
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Default Re: 4th SE5 Shipset: Battlestar Galactica

There simply are not that many BSG models out there to work with. I had to pretty much make up all the ones I used for the SE IV BSG set.
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Old January 4th, 2007, 07:45 PM
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Default Re: 4th SE5 Shipset: Battlestar Galactica

I rember that shipset. Even though you did make em up, they looked good ^_^.

Well, with the new episoads guan start soon hopefully we'll see a few new ships....till then, good work ^_^
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Old January 5th, 2007, 11:58 PM
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Default Re: 4th SE5 Shipset: Battlestar Galactica

Sorry for double post,, but also an idea...use the viper model from the orignal BSG for light fighter, the new one for Med, and the Mk 7 viper for ehavy *there are noticable differences in the looks of the old and new shows vipers..*
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