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Old January 5th, 2007, 03:50 AM
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Default Re: Need for Password Changing

Quote:
Gandalf Parker said:
Heehee. I always thought it was the other way around. Its taken three versions to get SP concerns addressed.
There's still several SP problems... such as:
AI opponents sending their pretenders into the death match arena which is a very very bad decision.
Map edit commands such as #startspell are broken where it only works for the first turn of the game.
AI opponents are not aware of what items do... thus AI will give a water bracelet to a mage without water magic or a horror marking item to its pretender... and so on.
AI opponents are unaware of supplies and will still starve its armies causing low morale and disease. At least supplies were increased so the issue is not as bad as within DOM_2.
AI opponents lack the ability to effectively use sacred units for a bless strategy when attacking.
AI opponents do not gather any information from scouts moving thru enemy territory... making them a useless unit/expense for AI opponents.


I'm sure there's more, but there's many UNaddressed existing SP concerns.
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