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  #1  
Old January 9th, 2007, 05:43 PM
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Default Re: Why does this fleet retreat?

Quote:
Slick said:
...Join Fleet, which is currently also broken and not working...
The order itself works (the AI uses it all the time) but the UI for players to use it is broken.
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Old January 9th, 2007, 05:51 PM
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Default Re: Why does this fleet retreat?

Quote:
Captain Kwok said:
Quote:
Slick said:
...Join Fleet, which is currently also broken and not working...
The order itself works (the AI uses it all the time) but the UI for players to use it is broken.
Is there a way (minister, maybe?) to get this to work?


When I first got the game, I looked at all the new commands and this one was my favorite. It would be so awesome to get this to work. I also wonder if it will come with its own problems as to which task force the new ship will enter and/or if we'll get a log message when the ship joins the fleet so that we can reconfigure the fleet if desired.
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Old January 9th, 2007, 05:57 PM
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Default Re: Why does this fleet retreat?

The UI problem for human players is that the order is only available when you have a fleet selected and not when you have a ship selected. I'll remind Aaron again about this one since it's an easy fix.

The join fleet order is used by several AI ministers for different design types - it's an option when the ship has nothing much else to do (ie not to be used as an explorer or stuff like that).
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