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January 10th, 2007, 05:59 AM
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Second Lieutenant
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Join Date: Mar 2004
Location: Gdansk, Poland
Posts: 420
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Thanked 15 Times in 4 Posts
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Re: Counter to darkness spell?
Yyyes, all we need are 'Whoracle casts Darkness' 'Burunduk casts Light' 'Whoracle casts Darkness' 'Burunduk casts Light' 'Whoracle casts Darkness' style deadlocks.
Fun.
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Those who do not understand Master Of Magic are condemned to reinvent it - badly.
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January 10th, 2007, 11:58 AM
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Corporal
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Join Date: Dec 2006
Posts: 183
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Re: Counter to darkness spell?
Eagle Warriors set to attack rearmost?
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January 10th, 2007, 01:56 PM
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Corporal
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Join Date: Jan 2004
Location: washington dc
Posts: 60
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Re: Counter to darkness spell?
I didn't have any Eagle Warriors at the time- and not sure if they will be viable next time, since he has a staff of storms.
I did have a bunch of soul slays scripted for my Couatls, but they stopped doing those and went to Paralyze - I am not sure if it was because of the enemy Tartarians in the front lines, or becasue of the darkness/rigor mortis combo.
Magical assassinations have not worked out that well - the manifestations get killed by dust to dust/hand of death while they are chewing through the risen dead. The disease demon from blood was similarly in-effective; I dont have an earth mage up to earth attack yet, and I will not mind hunt due to the feeblemind affect.
But all is not lost! I have some ideas worked up (insert evil laughter here).
I will post the results of the battle here soon - anticipate the battle happening in the next couple days. My opponent is known the lurk here (Hi Unwise!!), so I wont state any plans I have.
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January 10th, 2007, 02:46 PM
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General
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Join Date: Nov 2000
Posts: 3,013
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Re: Counter to darkness spell?
Quote:
1000yd_stare said:
I did have a bunch of soul slays scripted for my Couatls, but they stopped doing those and went to Paralyze - I am not sure if it was because of the enemy Tartarians in the front lines, or becasue of the darkness/rigor mortis combo.
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They did that because the AI thinks that paralyze is almost as good as soul slay, and it costs a Couatl less fatigue to cast it.
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January 10th, 2007, 06:56 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Counter to darkness spell?
Not spells "light" "darkness", B0rsuk, I'm talking a magical path that deals with visual effects. "Whoracle casts forest" "Burunduk casts trees" 
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You've sailed off the edge of the map--here there be badgers!
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January 10th, 2007, 10:13 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Counter to darkness spell?
Some very basic ideas for a Light magic path off the top of my head: A spell that causes a small group of friendly troops to have the Fear ability (because it makes them appear frightening), a spell that grants darkvision, a spell that increases Precision, a ritual spell that summons an invisible scout, and another ritual that increases Growth. A magic item could be a cloak of invisibility, granting Stealth, while another could be a helmet that grants Darkvision. Light Bless would be increasing Stealth and then Awe.
Nothing too interesting in this list yet, but then I just started giving it some thought.
__________________
You've sailed off the edge of the map--here there be badgers!
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January 12th, 2007, 01:42 AM
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Corporal
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Join Date: Dec 2003
Posts: 145
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Re: Counter to darkness spell?
Increasing Stealth -- A very funny idea. What's the use of Stealth IN battle, and how are you supposed to grant your sacred troops "blessed" OUT the battle?
Think Twice never hurts.
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There are times when destiny calls forth a people and demands an action. Now is the time. We are the people. This is our action. Charge! - Sun hou-zi, Nobel of T'ien C'hi
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January 11th, 2007, 01:06 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Gdansk, Poland
Posts: 420
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Re: Counter to darkness spell?
Quote:
HoneyBadger said:
Not spells "light" "darkness", B0rsuk, I'm talking a magical path that deals with visual effects. "Whoracle casts forest" "Burunduk casts trees"
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I'll put it into my Cliche mod, I promise. As soon (if, actually) I complete my university assignment.
__________________
Those who do not understand Master Of Magic are condemned to reinvent it - badly.
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January 17th, 2007, 04:16 PM
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Sergeant
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Join Date: Jan 2005
Location: Rhode Island, USA
Posts: 359
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Re: Counter to darkness spell?
Quote:
B0rsuk said:
Yyyes, all we need are 'Whoracle casts Darkness' 'Burunduk casts Light' 'Whoracle casts Darkness' 'Burunduk casts Light' 'Whoracle casts Darkness' style deadlocks.
Fun.
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A better solution would be to have the counter be a 'Grant Darkvision' spell. If it only affects a small number of troops at a time, or only grants partial darkvision, it seems properly balanced to counter a darkness strategy without entirely eliminating its value.
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