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  #1  
Old January 18th, 2007, 12:35 PM
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Meglobob Meglobob is offline
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Default Re: Question about Mages and Gems

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Borya said:
Quote:
Grrr, I wish there was an option to disable specific spells, preventing the mages from casting them at all, regardless of any scripting, or any wacky tactical notions the AI might get.
I request this feature too!
Yea I 3rd this, the AI drives you mad with some of its choices sometimes.
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  #2  
Old January 18th, 2007, 02:12 PM
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Default Re: Question about Mages and Gems

You think we've got it bad, imagine how the AI feels!
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Old January 18th, 2007, 04:09 PM
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Default Re: Question about Mages and Gems

Every now and then, though, it's nice to have an AI that will sometimes make its own decisions - casting Wind Guide isn't very useful when you're the object of an assassination attempt.
I do agree, though, that it can often be pretty silly.
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Old January 18th, 2007, 07:50 PM
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Default Re: Question about Mages and Gems

Typically, when I get in a fight with an independent army, the first action I take is to pause the game and check out the enemy commanders. Often their mages and priests will be fully loaded with gems, but even though I'm about to crush them into oblivion, they won't cast any spells beyond maybe, hurl pebbles or bless... It would be great if you could plunder a dead enemies magical gems...but my real question is this: what kind of spells can the independents cast?
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