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Old December 10th, 2001, 05:02 PM
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Default Re: SE IV Questions

quote:
Originally posted by capnq:

Temporal has a weapon that does quadruple damage to shields, facilities that boost happiness, and facilities that boost production.



Since I always use temporal, I'd like to add more detail to this:

The temporal happiness facility provides TWICE the bonus of the "standard" facility.

The 4x damage to shields weapon is good, especially since it also does normal damage once the shields are down; and the damage is comparable to other beam weapons. This is also one of the first two temporal weapons you can research; the other is a heavier weapon that skips both shields and armor. The null-space cannon does the same thing, with more damage, but you can get the temporal Version a little earlier. The later weapons (Shield Accelerator & Tachyon Cannon) are also good - the Shield Accelerator is a better Version of the standard shield-damaging weapons, and you don't need to research shields to get it. The Tachyon Cannon, as Taqwus pointed out, has a better damage/size/reload ratio than the Wave Motion Gun; although the WMG has a 30% to-hit bonus, while the TC only has a 10% bonus.

The production-boosting facility is just a temporal spaceyard, which can build twice as fast as the standard spaceyard (well, the Temporal Spaceyard III is twice as fast as the Spaceyard I). There isn't a temporal facility to improve resource production, though.

Temporal also has a facility that provides combat bonuses.

Oh yeah, and a component that can detect cloaked ships (there are many different types of sensors; IIRC, two are racial tech, the temporal & psychic).
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