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January 27th, 2007, 04:23 PM
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General
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Join Date: Oct 2006
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Re: Disbanding Units ?
It'd be really nice if you could permanently add specific units to your province defence-rather than sending those old war-horses to the glue factory.
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January 27th, 2007, 05:11 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: Disbanding Units ?
You're probably the Ashen Empire, right? Send them into battle accompanied by an undead commander carrying Woundflame. 
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January 27th, 2007, 05:18 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
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Re: Disbanding Units ?
If possible, give a commander an item that lets him lead troops underwater, give him as many militia as possible, send him to an underwater province, have him leave the province with the militia still there, enjoy as they drown.
If you can pull it off, it is a much easier way to kill, since there's no need to gather all the militiamen that fled the battle in which you were trying to get them killed.
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I'm in the IDF. (So any new reply by me is a very rare event.)
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January 28th, 2007, 06:40 AM
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Private
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Join Date: Jan 2007
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Re: Disbanding Units ?
Great idea Agrajag !!!
Gotta try that ... Well I am also a bit relieved cause I checked everywhere if there was a mean to disband unit and couldn't find it ... glad that it wasn't an oversight from my part *grins*
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January 28th, 2007, 08:52 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
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Re: Disbanding Units ?
I think there really should be a disband button to let the soldiers go back to their home province. They could just be added (back?) to the population. Summoned units should of course disappear and undead turn back into corpses.
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January 29th, 2007, 11:23 AM
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Corporal
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Join Date: Dec 2006
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Re: Disbanding Units ?
LA Ermor has got a lot of options for dealing with such undesirables. Wind of Death, Burden of Time, Harvester of Sorrows, etc.
If you don't have stuff to get your people underwater, you can also find a crap province with low supply and low pop (swamp, wastleland) and send your crap units there to pillage it to death. Then abandon them there - no people, no supply, they'll starve. It's slow, but everyone can do it.
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January 29th, 2007, 06:12 PM
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Corporal
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Join Date: Sep 2006
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Re: Disbanding Units ?
Quote:
Dedas said:
I think there really should be a disband button to let the soldiers go back to their home province. They could just be added (back?) to the population. Summoned units should of course disappear and undead turn back into corpses.
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I'd be for this if it bumped unrest in the province they were in on dismissal.
unemployed soldiers tend to make naughty citizens.
It really WOULD be nice for the softer-hearted pretenders out there to have a way to stand down forces short of mass murder )
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January 29th, 2007, 08:06 PM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
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Re: Disbanding Units ?
Agreed! 
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March 25th, 2007, 09:44 AM
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Corporal
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Re: Disbanding Units ?
Really good suggestions here, i hope they will be implemented once in a dom game. Disbanding units in a province, that increase unrest and slightly population seems a good idea, cause pillaging provinces is too powerful anyways.
10K province that is pillaged to some few hundred, can hardly ever repopulate back.
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March 27th, 2007, 01:32 PM
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Second Lieutenant
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Join Date: Jul 2004
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Re: Disbanding Units ?
Quote:
danm said:
I'd be for this if it bumped unrest in the province they were in on dismissal.
unemployed soldiers tend to make naughty citizens.
It really WOULD be nice for the softer-hearted pretenders out there to have a way to stand down forces short of mass murder )
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I very, very much want to see a disband troops ability.
However, at least for me, the whole purpose of the disband troops ability would be lost (or at least reduced) if it also increased unrest in a province. The whole point of a disband troops feature (to me) is to reduce mm. Since it is always feasible to get your useless troops killed off, and since doing so always involves some trivial/tedious work to do so, it matches the very definition of micromanagement. If unrest were increased, then whenever I disbanded troops I would then have to micromanage the province back to 0 unrest (since I don't use autotax).
So, I would certainly be for a disband troops feature with no side effects.
Adding pop back to the province sounds nice, but it does allow you to recruit lots of militia in one province (which you don't pay for in population) then add pop to that province or some other province. The net effect is that you can pay cash in order to grow population. Could be an unbalancing result.
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