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  #1  
Old January 28th, 2007, 02:47 AM
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President_Elect_Shang President_Elect_Shang is offline
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Default Re: SEV Beta History starting V1.0

Version 1.25:
1. Fixed - Surrendered empires would suddenly lose all of their population.
2. Fixed - Subjugated populations should not migrate.
3. Fixed - Hitting cancel on the Load / Save Game window during a game would send you to the
Game Start window and not back to your game.
4. Fixed - Mouse pointer would still be hidden after the first ground combat.
5. Fixed - If you turned on the "View Names" and the "View Damage" in combat, then they would overlap.
6. Fixed - Improved AI's use of fleets (they don't sit waiting for ships as much).
7. Fixed - AI will now check to be sure safe locations to move are still safe.
8. Fixed - AI Satellite design tweaked towards heavier weapons.
9. Fixed - AI was not building as many units as it should.
10. Fixed - The Ships List and Planets List windows were not showing reduced flag sizes correctly.
11. Fixed - In a Simultaneous Game, if you created a design, saved the game, ended your turn,
then processed the game turn, the game would have two copies of your new design.
12. Fixed - Ships moving to their destination on their last movement point were not clearing their orders.
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  #2  
Old January 28th, 2007, 11:40 AM

Raapys Raapys is offline
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Default Re: SEV Beta History starting V1.0

Nice amount of fixes. Are we getting 1.25, or will he be doing another before releasing?
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  #3  
Old January 28th, 2007, 01:15 PM
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Captain Kwok Captain Kwok is offline
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Default Re: SEV Beta History starting V1.0

I think it will be v1.26 with a few more little fixes.
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