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  #1  
Old January 30th, 2007, 08:34 AM

Folket Folket is offline
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Default Re: Concepts of Creation: Conceptual Balance (sign

I do not agre with Xox, from this game we will learn that VPs can't be left undefended. In next game a raid will be much harder.
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  #2  
Old January 30th, 2007, 12:32 PM
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FAJ FAJ is offline
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Default Re: Concepts of Creation: Conceptual Balance (sign

I don't think you should be able to see VP locations unless you have adjacent dominion.

I would also like to see a trial game where VPs were magic sites automatically found on entering a province .
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Old January 30th, 2007, 03:05 PM

Ironhawk Ironhawk is offline
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Default Re: Concepts of Creation: Conceptual Balance (sign

Quote:
Folket said:
I do not agre with Xox, from this game we will learn that VPs can't be left undefended. In next game a raid will be much harder.
Well said - I concur. I think if another MP game is done with VPs the host should state for any new players that it is imperative that VPs be castled, without question. Lesson learned.
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