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January 30th, 2007, 06:12 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: need a little tech tree/starbase help
That is does.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 31st, 2007, 01:28 AM
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Sergeant
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Join Date: Jun 2004
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Re: need a little tech tree/starbase help
In SEIV I always built 4 starbases on every WP that connected to enemy systems. 3 for defense and one for construction. I had fleets of warships protecting two construction ships, while two mine layers laid down the mine field. Once your finished you should have 1 defense base and the construction base. This way you can build more bases PLUS have great defense.
Add some cargo to the construction one and you have a fighter and mine construction facility as well.
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January 31st, 2007, 03:34 AM
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Private
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Join Date: Apr 2002
Location: chicago
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Re: need a little tech tree/starbase help
I eventually built a starbase and tried it in the combat simulator but it wouldn't fire on anything? it had like 12x capital ship missles with ten or so ordiance sections?
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January 31st, 2007, 07:39 AM
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National Security Advisor
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Re: need a little tech tree/starbase help
Did it have any supply storage?
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January 31st, 2007, 09:51 AM
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Brigadier General
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Re: need a little tech tree/starbase help
Quote:
Captain Kwok said:
Did it have any supply storage?
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I can't stand how they need both! Why oh why do I need supplies and ordinance to fire a weapon? What are the supplies for anyway? If a circuit card or ten are blowing out every time I fire guess what... I wouldn't have contracted to put that weapon in my ship!
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
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January 31st, 2007, 03:48 PM
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Shrapnel Fanatic
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Re: need a little tech tree/starbase help
You need stellar manipulation tech to open warp points (they aren't necessarily worm holes).
President_Elect_Shang said:
I can't stand how they need both! Why oh why do I need supplies and ordinance to fire a weapon? What are the supplies for anyway?
The supplies are for energy. Not all weapons fire bullets/missiles, which is what ordnance is supposed to represent.
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January 31st, 2007, 05:22 PM
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Brigadier General
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Re: need a little tech tree/starbase help
Quote:
Imperator Fyron said:
The supplies are for energy. Not all weapons fire bullets/missiles, which is what ordnance is supposed to represent.
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Sorry that one just doesn't hold water. What are the supplies... solid fuel? Why can't the engines supply the energy? If we can build cars that supply all the power it needs plus extra for built in DVD players and such why can't we build a ship with that same ability. Finally what about the weapons that use both? What is the supply pull for in them? Gotta get the 'ol electro catapult up to power 'eh? NOT! 
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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January 31st, 2007, 05:37 PM
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Private
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Re: need a little tech tree/starbase help
what level of stellar manipulation?
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January 31st, 2007, 03:05 PM
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Private
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Join Date: Apr 2002
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Re: need a little tech tree/starbase help
Quote:
Captain Kwok said:
Did it have any supply storage?
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oops..
alright, last question.
what do you need to open worm holes? I made a map and started my self out in a sealed off part of the universe so I'd only have to deal with one or two of them 14'ish AI's that want to kill me 
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