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February 1st, 2007, 07:44 PM
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Shrapnel Fanatic
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Re: [Planning] Unofficial SEIV Expansion Pack
You might consider looking at such mods as Adamant's racial traits to see how they use REQUIRED negative values to further limit cheating and such.
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February 2nd, 2007, 03:33 AM
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Major
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Join Date: Oct 2000
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Re: [Planning] Unofficial SEIV Expansion Pack
I though the required abilities field didn't work. I'll have to take a closer look at Adamant.
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February 2nd, 2007, 05:36 AM
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Shrapnel Fanatic
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Re: [Planning] Unofficial SEIV Expansion Pack
What he is referring to is adding a trait to give, say, 10000 points, then making the colony tech traits cost 10000 points. This strongly discourages players from taking 2 colony tech traits.
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February 2nd, 2007, 08:10 PM
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Shrapnel Fanatic
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Re: [Planning] Unofficial SEIV Expansion Pack
I have adopted this system for use with up coming SE IV AST 2.0 mod. I find that it lends itself very well to preventing PBW cheating of having more than one colony type from game start.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 2nd, 2007, 08:51 PM
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Shrapnel Fanatic
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Re: [Planning] Unofficial SEIV Expansion Pack
Or, you can use the colony tech 2.0 mod, which has no need for racial traits, and does the same exact job.
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February 3rd, 2007, 01:01 PM
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Shrapnel Fanatic
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Re: [Planning] Unofficial SEIV Expansion Pack
is there one that locks in preventing the trading of those also?
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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February 3rd, 2007, 04:53 PM
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Shrapnel Fanatic
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Re: [Planning] Unofficial SEIV Expansion Pack
The ones mentioned prevent trading, yeah.
As a racial tech or a unique tech, they can't be traded except to somebody who already has it, which defeats the purpose.
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