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Old February 7th, 2007, 04:08 AM
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Default Re: On Graphs and Victory Conditions

Quote:
FrankTrollman said:
Faerun has 424 provinces on it. At 16 players, that's still over 26 provinces per player. That's titanic. That's... very bad news for a rush position.

Actually, thinking more about it, isn't it the case that if you know precisely where all your neighbors are, that the # of provinces/player is irrelevant? Instead, I would think that the limiting factor would be the distance between capitals. At least if the rusher has an SC Pretender, I would think that if he is 4 provinces away, then he could arrive at your capital on turn 5 (or sooner, utilizing flying). Am I naive to look at in this fashion?
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