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Old February 8th, 2007, 03:23 AM

Uncle_Joe Uncle_Joe is offline
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Default Re: Any suggestions for speeding up turn processin

Id MUCH rather see the turn processing sped up to something reasonable than either windowing or minimzizing. Although either of the latter would be FAR better than what we have now.

Quote:
The fact is that it is inevitable that games will get big enough to require several minutes or more to process turns, even if the game engine is optimized. SEV
I could actually accept longer processing times if I was stretching the bounds of the game. But playing on a small map with 5 opponents, still being in the Scout phase with single ship combats and STILL getting 6-7 min turns? In the early game, there really isnt all that much to do every turn so actually entering your orders goes fairly quickly. I could probably blow through 25-30 turns in an hour without processing time (and that is still learning). But sadly, with processing time I can usually only play less than 10 in an hour (and less than that now that I'm seeing multiple combats every turn).

I guess the one 'good' thing out of this is that I have been so jonesing for space conquest fix that I'm actually going back and playing Sword of the Stars which I bought and never really got into. It doesnt have too terribly much depth IMO, but at least its playable...
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