|
|
|
 |

February 12th, 2007, 07:03 PM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
|
|
Re: Question about features
Features as in "magic sites", yes. (that's how the game call them after all)
I was adding the feature list to my map editor, and as some features (all national I think) had the same name, I started rethinking the way I used them until now.
If it is only needed for some specific national sites, it won't be a problem.
Thanks Gandalf.
|

February 12th, 2007, 09:10 PM
|
 |
Colonel
|
|
Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
|
|
Re: Question about features
It is possible to substitute ID numbers for site names in map files. That is how I made my "all sites" map. I will attach a numbered text file here. Note that it was made with version 3.04, so if any sites have been added or rearranged with 3.06, it will be outdated. Hope it helps. 
|

February 13th, 2007, 08:42 AM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
|
|
Re: Question about features
Thanks, it's exactly what I need.
At worst I can ignore the IDs excepted for the rare sites where several versions exist with the same name.
With this I will be able to test the solution I am planning to use for the units types/IDs
And when Edi's DB will be completed, I will be able to add more informations about each features (path, level, description, ...)
Meanwhile Is there's already such a list for the unit types IDs ?
|

February 13th, 2007, 09:54 AM
|
 |
Colonel
|
|
Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
|
|
Re: Question about features
A numbered unit list is attached to this post.
|

February 13th, 2007, 10:18 AM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
|
|
Re: Question about features
How, thanks ! ^_^
The list is up-to-date for the 3.06 patch ?
With this I should be able to have the commander editing phase done with only a few more hours of work, thanks again.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|