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  #1  
Old March 14th, 2007, 11:38 PM

Xietor Xietor is offline
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Default Re: design LA Ermor (AI)

I would like to see a "doom" race created for all 3 ages. After some thought, for the ultimate challenge, I would like to see:

Ermor have 2 gods. 1 a stationary god with 10 dominion 10 astral, and 1 "attack god, the vampire queen, also 10 dominion, 10 death, 10 earth. I would like ermor's scales at 3 death, 3 luck, 3 turmoil, 3 production, 1 drain(for 1 mr to make it harder to banish. I would like this doom
race to reaminate less in numbers, but much higher quality troops. If possible, i would like this race to start with complete knowledge of all evocation attack spells, and all death conjuration spells.
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Old March 15th, 2007, 12:32 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: design LA Ermor (AI)

Im told there is a bug with #startspell altho I havent verified it.

Changing the troops would take a mod. I can add troops to the starting setup with map commands but I cant make changes.
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Old March 15th, 2007, 12:59 AM
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Ballbarian Ballbarian is offline
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Default Re: design LA Ermor (AI)

Quote:
I went with Ermor first because I wouldnt mind creatng a downloadable scenario where its a better idea for multiple human players to ally against the AI than to fight each other. It would be the only major challenge in the game.

Even worse by the way, I was going to add ally commands so that any other AIs you added to the game would automatically be allied with Ermor
Sounds like this would be a lot of fun.
I was teaching a friend of mine how to play via a pbem game and the only house rule was no direct player vs player combat until all of the ai players were defeated. Made for a very interesting game. I spent the first third of the game helping to keep him alive, and the 2nd third pummeling him with subversive spells and tributing nasty magic items to his last ai opponent.
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