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  #1  
Old March 25th, 2007, 05:58 PM
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Default Re: Dom3 Unit Maker

Make monster is 1-5. Meaning "make monster 1" creates one monster, "make monster 2" creates two monsters etc. all working on the same character.
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  #2  
Old March 25th, 2007, 06:21 PM
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Default Re: Dom3 Unit Maker

I don't want to piss on your party, but why not program it in Mono? (a free alternative to visual C#) Then you'd have the tool ready for all operating systems: Windows, Apple Mac and Linux.
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  #3  
Old March 25th, 2007, 06:23 PM
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Default Re: Dom3 Unit Maker

Yeah, would it be possible to have a more linux friendly version?
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  #4  
Old March 25th, 2007, 07:56 PM
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Default Re: Dom3 Unit Maker

@ich / dedas

never heard of mono. aside from that, visual c# generated the thousands of lines of code required to setup and maintain all of the gui components. so if i can port c# code over to mono easily, then thats a possibility.

@amos

i didnt know about those makemonster 1-5 commands, the manual only lists makemonster1, i'll add them when i get a chance.

@foodstamp

yeah, just copy and paste. i'm thinking about putting an append option in there
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  #5  
Old March 26th, 2007, 01:56 PM
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Default Re: Dom3 Unit Maker

Quote:
paradoxharbinger said:
visual c# generated the thousands of lines of code required to setup and maintain all of the gui components. so if i can port c# code over to mono easily, then thats a possibility.
I don't know if there will be any work involved to get your software working on Mono right away or how much work it might be, maybe check the FAQ for that. The 2.0 branch in CVS does support .NET 2.0, and they're working on 3.0 compatibility, 1.0 is fully supported. You might want to have a look at http://mono.ximian.com/class-status/ for compatibility info for the class libraries, and try the Mono Migration Analyzer on your program.
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  #6  
Old March 27th, 2007, 11:32 PM

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Default Re: Dom3 Unit Maker

This doesn't work for me. Says it 'failed to initialize' then asks me to close.
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  #7  
Old March 28th, 2007, 01:02 AM
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Default Re: Dom3 Unit Maker

you have to have the .net framework installed for it to run which you can get here
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  #8  
Old March 30th, 2007, 12:42 AM
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Default Dom3 Unit Maker v1.01 RELEASE

version 1.01 is released, check the top of the thread for changelog and the new release
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  #9  
Old March 31st, 2007, 09:14 PM
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Default Dom3 Unit Maker v1.02 RELEASE

just released 1.02, see the top of the thread

next release should have expanded weapon and armor lists
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  #10  
Old May 4th, 2007, 08:09 PM
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Default Re: Dom3 Unit Maker

I didn't see correction of the itemslots value in the list of changes. Did you always calculate them from the raw values? That would've averted the problem.
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