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  #1  
Old April 4th, 2007, 08:12 PM
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Default Re: Newb Network EA Aran (Full)

Marverni offers congratulations to Arco on their apparently most excellent recovery from a somewhat unfortunate start!

In contrast, Marverni's rapid early expansion came to a crashing halt when it became embroiled in conflict with other nations. Our researchers have all had to take up part time employment as clergy, to plead with our Pretender to forgive us for our imprudent strategies, and return to Aran.

-- Marverni Ministry of Foreign Relations
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  #2  
Old April 5th, 2007, 02:10 AM

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Default Re: Newb Network EA Aran (Full)

Good game everyone! It looked like I got smushed, teaching me the lesson of what happens when you pick a fight with the Vans before your anti-Van research is done. Doh!
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  #3  
Old April 6th, 2007, 12:53 PM

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Default Re: Newb Network EA Aran (Full)

It says Lanka has played his turn on the link but when you connect to the server it shows him as not played.
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  #4  
Old April 6th, 2007, 01:03 PM
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Default Re: Newb Network EA Aran (Full)

I thought I could just use the timestamps and if the .2h files were newer than the .trn, then I could report the player as having played. Sorry the web page is not accurate.

But Lanka has not finished the turn according to the server:
Code:

b3, Connections 0, No timer (quick host)
Arc+ Er+ Mav+ Mi+ Va+ La-



And the .2h file is newer:
Code:

ls -lt b3
total 1640
-rw-r--r-- 1 root root 21942 Apr 7 00:52 early_mictlan.2h
-rw-r--r-- 1 root root 10723 Apr 7 00:44 early_arcoscephale.2h
-rw-r--r-- 1 root root 15217 Apr 6 19:48 early_vanheim.2h
-rw-r--r-- 1 root root 19175 Apr 6 19:40 early_lanka.2h
-rw-r--r-- 1 root root 28858 Apr 6 14:11 early_marverni.2h
-rw-r--r-- 1 root root 32940 Apr 6 13:20 early_ermor.2h
-rw-r--r-- 1 root root 102574 Apr 6 10:14 early_arcoscephale.trn
-rw-r--r-- 1 root root 131476 Apr 6 10:14 early_ermor.trn
-rw-r--r-- 1 root root 139434 Apr 6 10:14 early_lanka.trn
-rw-r--r-- 1 root root 142970 Apr 6 10:14 early_marverni.trn
-rw-r--r-- 1 root root 139329 Apr 6 10:14 early_mictlan.trn
-rw-r--r-- 1 root root 143916 Apr 6 10:14 early_vanheim.trn



I'm going to disable quickhost on the server for the next 8 hours at least, since I don't want Lanka to connect with a partially completed turn, and lose the rest of his moves.


Edit - done. Code:

b3, Connections 0, No timer
Arc+ Er+ Mav+ Mi+ Va+ La-



I'll turn quickhost back on when La- turns to La+.
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http://z7.invisionfree.com/Dom3mods/index.php?
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  #5  
Old April 6th, 2007, 02:37 PM

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Default Re: Newb Network EA Aran (Full)

I've just played it, but the server seems to not take it to the next turn...
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  #6  
Old April 6th, 2007, 06:49 PM
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Default Re: Newb Network EA Aran (Full)

We now resume our regularly scheduled turn generation.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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  #7  
Old April 6th, 2007, 07:21 PM
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Default Re: Newb Network EA Aran (Full)

[img]/threads/images/Graemlins/Lightning.gif[/img][img]/threads/images/Graemlins/Lightning.gif[/img][img]/threads/images/Graemlins/Lightning.gif[/img] Marverni World News Report [img]/threads/images/Graemlins/Lightning.gif[/img][img]/threads/images/Graemlins/Lightning.gif[/img][img]/threads/images/Graemlins/Lightning.gif[/img]

The Marverni nation hereby notifies Lanka ex post facto that it considers our ceasefire agreement to have expired, and we reassert our claims on the sacred Marverni lands of Gol Amrod.

Several monkeys on the grounds outside the castle surrendered, and were arrested under Marverni Law 876. ART 59 (c). These monkeys have confessed to:

* Invasion of Gol Amrod
* Murder of the Marverni Pretender (Note 1)
* Conspiracy to commit Extortion
* Invasion of Gol Amrod again
* Hunting for Virgins in Gol Amrod
* Conspiracy to commit Extortion again
* The use of forbidden Blood Magic
* Molestation of the Marverni Secretary to the Prophet
* Conspiracy to launch a war of aggression
* Being a Monkey on Marverni Fortress Grounds

(Note 1) He got better.

-- Secretary to the Minister of Propoganda, Marverni
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http://z7.invisionfree.com/Dom3mods/index.php?
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  #8  
Old May 4th, 2007, 10:57 AM
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Default Re: Newb Network EA Aran (Full)

Heh, I started reading this thread after I found it via the map download in the new game you're starting... very informative!

Quote:
llamabeast said:
You can see the contribution to dominion spread by right clicking on a province with a temple, then clicking the Temple button in the bottom right. It tells you the number of candles produced on average per turn from each source, multiplied by 10 to give whole numbers. Victory points are shown on there as a source of dominion, I think.
Good, I have these in my game aswell and I'm surprised that they do anything even if you didn't intend to have them as victory condition. How come that do they pop up on the map? Can they be turned off at all?

Quote:
vfb said:
I thought I could just use the timestamps and if the .2h files were newer than the .trn, then I could report the player as having played. Sorry the web page is not accurate.
Heh, you know what, I used the exact same thing when I wrote my MP Game statistics PHP script which is being used in my game and Velusion's games. I made a couple of guesses about the game purely by looking at the game files, but because of a few quirks I later had to settle for workarounds: Save the *.2h file sizes for comparison instead of looking at the timestamps, and looking at the scores.html files to determine if a nation has been defeated (dominion 0). I no longer need this filesystem-based method since I found on this board how to request the turn status from the server remotely just like the client does nowadays, though.
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  #9  
Old May 4th, 2007, 11:05 AM

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Default Re: Newb Network EA Aran (Full)

I poked at the vp a little bit, before real life got in the way.

It looked like they get added if you start the game as a server. Probably not if you start it as PBEM. It probably should get reported as a bug.
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  #10  
Old May 4th, 2007, 11:16 AM
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Default Re: Newb Network EA Aran (Full)

lch said:
Quote:

Good, I have these in my game aswell and I'm surprised that they do anything even if you didn't intend to have them as victory condition. How come that do they pop up on the map? Can they be turned off at all?
I tried to do this in the .map but it didn't help, I still got crowns:

#victorycondition 0

Quote:
I no longer need this filesystem-based method since I found on this board how to request the turn status from the server remotely just like the client does nowadays, though.
I'd love to do that! Is that what the scripts in your dom3stats-1.0.rar do now? If not, can you please point me to the thread?
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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