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July 13th, 2007, 04:28 PM
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Corporal
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Join Date: Jun 2006
Posts: 199
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Re: Wish-List for Dominions 4
A counter that tracks the number and kind of troops lost and then of course the number and kind of troops killed.
Just how many undead do i send back to the grave as a game of Ermor would be interesting to know 
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August 25th, 2007, 09:30 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
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Re: Wish-List for Dominions 4
Wish: Additional scripting commands (2) - 1x turn Defend and rest of battle Defend.
Defend - unit can not move or perform any actions beyond retaliation and retreat. If unit is attacked it will retaliate via melee and if routed will flee. While in "Defend" mode unit gains defensive benefits (depending on balance, opinions)
Defense + (.5 x current Defense) - 10 def -> 15 while "defending"
"Full focus on dodging enemy blows"
MR + (.33 x current MR, rounded down) - 10 MR -> 13 MR while defending
"Unit is unusually alert to any attempt to alter his thoughts"
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Or possibly double shield bonus for that battle, shrug.
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Item
"Blood sodden mail"
BN, BD, or DN
+15 hp, -50FR, (possibly 10% regen or recup)
Either moderate AC (15ish), low enc, -1 (or 2) def
or
High AC (18ish), med enc, -3 (or 4) def
The life energies of xxx sacrifices are captured in this suit of wooden armor. While cumbersome, the energies protect the wearer and impart a portion of their energies into keeping the wearer alive.
I just think it would be cool if there were an item that would enable some of the units that "could" be good thugs but don't quite have the hp for it. A lot of times a 12 hp unit would be just fine as a thug with 27-30 hp. Could use pretty much any item slot, but when creating thugs I always seem to have a very small subset of armors I use. I guess the same could be said of boots/helms as well though.
+15 hp or fear +0?
+15 hp or flying?
+15 hp or Gore?
+15 hp or .....
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August 26th, 2007, 07:13 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: Wish-List for Dominions 4
I think nature magic should boost your HP instead of regeneration, since the regeneration bonus is bugged anyway.
__________________
You've sailed off the edge of the map--here there be badgers!
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August 27th, 2007, 12:06 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Wish-List for Dominions 4
> I think nature magic should boost your HP instead of regeneration, since the regeneration bonus is bugged anyway.
Bugged? In what way? It adds +1/skill level to the basic regen value, so a crone of avalon with 8 HP that casts regen on herself should regen 1(10%of HP)+3(nature skill)=4 HP. A lamia queen with 2 nature and 20 HP should regen 10(50%regen)+2(nature skill)=12 HP. Is this not the case?
Regen from bless is 5% at godskill 4.
Edit: HP bonus has been considered in other occasions, but has been discarded. The reason is that HP adjusts slowly. A pretender doesn't get new HP when they enter a new dominion etc. Adding HP would be problematic if you trade items back and forth to increase HP, unless the curent mechanic was remade. THis is perhaps more true in the case of HP-adding items, which were considered before the release. We found some problems to it that were not easily solved. I can't remember the details, but JK had me convinced it was problematic.
But apart from that I like the idea.
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September 2nd, 2007, 06:21 PM
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Corporal
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Join Date: Aug 2007
Location: SoCal, USA
Posts: 91
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Re: Wish-List for Dominions 4
Underwater combat either on or near the surface of the water, with Aquatic units capable of deep-striking like Flying units can in overland combat.
Amphibians would then fight near the surface of the water, as they should not be capable of deep diving.
__________________
"Hello, mother. I come bearing a gift. I'll give you a hint. It's in my diaper and it's not a toaster."
- Stewie Griffin
"The artifact which is the source of my power will not be kept on the Mountain of Despair beyond the River of Fire guarded by the Dragons of Eternity. It will be in my safe-deposit box. The same applies to the object which is my one weakness."
- The Top 100 Things I'd Do If I Ever Became An Evil Overlord
http://www.eviloverlord.com/lists/overlord.html
The Brain: Pinky, are you pondering what I'm pondering?
Pinky: I think so, Brain, but then it'd be Snow White and the Seven Samurai...
-Pinky and the Brain
http://www.lolthulhu.com/
-Props to S.R. Krol
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September 2nd, 2007, 06:30 PM
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Corporal
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Join Date: Aug 2007
Location: SoCal, USA
Posts: 91
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Re: Wish-List for Dominions 4
Oooh, another one...
Bashing weapons that have less Strength than their bladed cousins, but have a chance for Knockdown/Stun/Paralyze?
Burrowing/Underground troops that can ignore intervening terrain and deepstrike like fying troops? Natch, they'd have a much slower strategic and tactical move.
__________________
"Hello, mother. I come bearing a gift. I'll give you a hint. It's in my diaper and it's not a toaster."
- Stewie Griffin
"The artifact which is the source of my power will not be kept on the Mountain of Despair beyond the River of Fire guarded by the Dragons of Eternity. It will be in my safe-deposit box. The same applies to the object which is my one weakness."
- The Top 100 Things I'd Do If I Ever Became An Evil Overlord
http://www.eviloverlord.com/lists/overlord.html
The Brain: Pinky, are you pondering what I'm pondering?
Pinky: I think so, Brain, but then it'd be Snow White and the Seven Samurai...
-Pinky and the Brain
http://www.lolthulhu.com/
-Props to S.R. Krol
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September 3rd, 2007, 01:04 PM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: Wish-List for Dominions 4
Allmost only tritons and mermen should be able to near the surface since they swim. The other amphibious/Aquatic units walk on the bottom of the ocean.
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September 3rd, 2007, 04:25 PM
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Second Lieutenant
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Join Date: Aug 2005
Posts: 437
Thanks: 4
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Re: Wish-List for Dominions 4
I'd really like it if Jotunheim(of all ages perhaps?) could summon Rimtursar. Huge, size 6 giants with monstrous magic abilities. That'd be awesome.
Also, for Vanheim the ability to summon Aesir.
I do so like the god-like beings from the beginnings of time. More high level summon spells that can evoke them. Thematic spells for every nation. Some nations don't always have even a single one, I think?
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September 3rd, 2007, 10:36 PM
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Corporal
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Join Date: Aug 2007
Location: SoCal, USA
Posts: 91
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Re: Wish-List for Dominions 4
Quote:
Folket said:
Allmost only tritons and mermen should be able to near the surface since they swim. The other amphibious/Aquatic units walk on the bottom of the ocean.
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Actually, I was thinking more the other way around...
Y'see, only truly aquatic creatures have the capacity to operate at deeper depths than merely amphibious creatures.
They are more mobile and can rely on other senses to compensate for the lack of light in such an environment.
So instead of setting underwater combat on the floor, make it near the surface and allow aquatic units to dive up from the depths, the inverse of what flying units do now.
This does bring up the question on where exactly buildings are if not on the floor, but then again, do they really have to?
Hmmmm...
__________________
"Hello, mother. I come bearing a gift. I'll give you a hint. It's in my diaper and it's not a toaster."
- Stewie Griffin
"The artifact which is the source of my power will not be kept on the Mountain of Despair beyond the River of Fire guarded by the Dragons of Eternity. It will be in my safe-deposit box. The same applies to the object which is my one weakness."
- The Top 100 Things I'd Do If I Ever Became An Evil Overlord
http://www.eviloverlord.com/lists/overlord.html
The Brain: Pinky, are you pondering what I'm pondering?
Pinky: I think so, Brain, but then it'd be Snow White and the Seven Samurai...
-Pinky and the Brain
http://www.lolthulhu.com/
-Props to S.R. Krol
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September 8th, 2007, 03:38 PM
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Corporal
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Join Date: Aug 2007
Location: SoCal, USA
Posts: 91
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Re: Wish-List for Dominions 4
Here's another idea...
Can we get an in-game mp3 player? Something that allows us to select and change the sounds and music used. Not only does this help create more ambience (Your own theme music? Yes, please.), but also can provide an audio cue to the conditions in the game.
For example, you can set music to change when your units start reaching a certain threshold Fatigue and/or Morale.
Clicking on a province flag can tell you who it belongs to as well as how strong its Dominion is by the theme music played as well.
Finally, audio is much more amenable for modding than graphics (even those used in Dom3). This allows players to create custom factions "on the cheap".
__________________
"Hello, mother. I come bearing a gift. I'll give you a hint. It's in my diaper and it's not a toaster."
- Stewie Griffin
"The artifact which is the source of my power will not be kept on the Mountain of Despair beyond the River of Fire guarded by the Dragons of Eternity. It will be in my safe-deposit box. The same applies to the object which is my one weakness."
- The Top 100 Things I'd Do If I Ever Became An Evil Overlord
http://www.eviloverlord.com/lists/overlord.html
The Brain: Pinky, are you pondering what I'm pondering?
Pinky: I think so, Brain, but then it'd be Snow White and the Seven Samurai...
-Pinky and the Brain
http://www.lolthulhu.com/
-Props to S.R. Krol
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