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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old April 26th, 2007, 07:46 PM

Sheap Sheap is offline
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Default Re: AI challege mod, EA mictlan

The player can adjust the nation's attributes to suit the desired difficulty level. If you made it too hard you can just leave some points unspent.

If you made similar mods for each nation you could turn them all on except the nation you are playing. This is only one nation but you have to start somewhere.
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  #2  
Old April 26th, 2007, 08:29 PM

llamabeast llamabeast is offline
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Default Re: AI challege mod, EA mictlan

I think that this is an interesting idea and might be good fun. I can see where you're coming from Arralen, and I can understand that you'd want to approach the problem from a different angle, but this mod might still allow for some fun games.

I agree that it'd be best for 1 on 1 games, but I think there's nothing wrong with that.
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  #3  
Old April 26th, 2007, 08:41 PM

Shovah32 Shovah32 is offline
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Default Re: AI challege mod, EA mictlan

Hahaha this nation is fun. Just to see what it was like i tried it in single player vrs 4 impossible aggressive ai's on the silent seas map.

The result? I won without recruiting a single unit, launching a single attack, casting a single spell or doing anything other than ending the turn and raising the PD. The one juggernaught per turn is pretty insane, by around turn 38-39 i had won the game, having dominion killed all 4 nations of the game .
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