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April 29th, 2007, 02:09 PM
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Second Lieutenant
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Join Date: May 2006
Posts: 465
Thanks: 10
Thanked 16 Times in 14 Posts
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Re: PERFECT SPRITE EXTRACTION
IrfanView? All right, I'll check into that, Gandalf, thanks. (All I need to do is change the filetype.)
I might look at GIMP too, but I'm really not that good at art. Pixel-by-pixel in Paint is about my limit. ><
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May 6th, 2007, 06:39 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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AllUnits 3.08
Have you ever wondered just how many units are in Dominions? This map shows you all of them. This map is full of spoilers, especially the last units which aren't yet recruitable, summonable or accessible in the normal game except via Wishing. This map is meant to be used by those brave souls daring to venture in to the world of modding. Because the map is black, it's easy to use with the sprite extraction method.
This is based on the map I've used for some time now. I don't know who did the 2.83 version, but I suspect it was Gandalf. Whoever it was, thanks for the map, it has been VERY useful.
Last edited by Endoperez; August 13th, 2008 at 11:35 AM..
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May 6th, 2007, 07:40 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: AllUnits 3.08, Sprite Extraction helper files
Attached are four files that make sprite extraction easier, and a readme that goes into detail about their use, and explains how to use MsPaint to easily clear out the sprite for mod use. .
Contents:
A blank map (2 files)
A guibar2.new file (renamed .tga)
A .bat shortcut to launch Dominions windowed in 800x600 resolution with an alternate GUI setup, no filtering and low opacity. It needs guibar2.new to work properly.
If you use a black map (like the blank one provided) and launch Dominions via the .bat file, it's extremely easy to take a good sprite. You'll even get to keep the original shadow!
Last edited by Endoperez; August 13th, 2008 at 11:35 AM..
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May 7th, 2007, 02:52 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: AllUnits 3.08, Sprite Extraction helper files
If a friend was going to make you a sprite, and had never played Dominions before, what information would he/she need?
Just the pixel height, width, and resolution?
Say I wanted(i do not) a dinosaur sprite.
And I told my friend 64 x 64 pixels, 32 bit color, 2pixels space from feet to bottom of image, and to put it in a tga.file, and the image must be uncompressed or REL(whatever that is) is that enough information?
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 7th, 2007, 03:18 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: AllUnits 3.08, Sprite Extraction helper files
You could give them a couple of pics from other mods that you like and that look right ingame. That should tell them what they need to know.
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