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  #1  
Old May 22nd, 2007, 07:23 PM
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Default Re: The Art of Placement

I guess the game determines "quality" of a unit by its gold cost or something?
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  #2  
Old May 22nd, 2007, 07:34 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: The Art of Placement

If you don't mind me asking...
How big is the placement grid?
When I get back home, maybe I can try putting a mage in each corner, getting in a battle, and turning on the grid. But if anyone knows offhand, or can tell me I'm overlooking something in the manual and what section, I'd appreciate it.

I suppose, I might as well ask how big the battlefield is, also.

Thanks in advance.
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  #3  
Old May 22nd, 2007, 07:55 PM

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Default Re: The Art of Placement

When it comes to 'quality'... I believe that Prec 100 single target spells aim for high-hp targets
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Old May 22nd, 2007, 08:59 PM
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Default Re: The Art of Placement

I think the grid is this size, please correct me if this is wrong.



Your armies start in the 18 by 18 red squares. If you have a lot of units they can overflow and fill the entire white area too.
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  #5  
Old May 22nd, 2007, 09:58 PM
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Default Re: The Art of Placement



This is the pattern I normally use when placing my units.

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Old May 23rd, 2007, 12:08 AM

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Default Re: The Art of Placement

I did the calculations, and 2 bodyguards HELPS. Yes, if your mage is selected, the chance of being hit (assuming 100 fatigue and non-magic weapons) goes from 86% up to 95%. On the other hand, your mage only has a 33% chance of selection (vs. 100%).

The result is 86% chance of being hit vs. ~31.5% chance.

That is a DROP of ~54.5% (over 50%!).
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  #7  
Old May 23rd, 2007, 04:27 AM

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Default Re: The Art of Placement

Foodstamp - genius! I will certainly be using that from now on.
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  #8  
Old May 28th, 2007, 09:45 PM
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Default Re: The Art of Placement

Quote:
Foodstamp said:


This is the pattern I normally use when placing my units.


That looks like a Hook and Go pattern. How exactly do I script that?
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  #9  
Old November 20th, 2007, 10:55 PM
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Default Re: The Art of Placement

Quote:
vfb said:
I think the grid is this size, please correct me if this is wrong.
((IMAGE))


The battlefield grid actually grows depending on the size of the attacking and defending army.
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  #10  
Old November 21st, 2007, 02:32 PM
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Default Re: The Art of Placement

One thing I have noticed and haven't seen mentioned is that single unit spells (paralyze, soul slay, eg)seem to preferentially target by size, ie, the size 5 and 6 creatures are targeted first, regardless of placement on the battlefield. They don't seem to pick out commanders per se, just the largest units on the field.

Because of repeated losses I stopped using SC pretenders against anything but indies. I also try to change spell scripts from single unit spells to AOE spells if scouting reports do not indicate large commanders or troops. No pleasure like soul slaying a slinger (say that fast 3 times).
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