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May 28th, 2007, 10:38 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: auto repeat spells
I like using it with auto-generate items such as ones that summon. Its a big help not to have to tell that mage every turn to do a summons with his item
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 28th, 2007, 05:15 PM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: auto repeat spells
the 'shift-M' keystroke doesn't respond for me at all, ever. It's not that I can set it and nothing happens, it's that I can't even set a recurring action at all on my Mac. I can continue to have said mages manually cast site-search spells, but selecting, mouse-overing, highlighting commanders followed by the capital-M key does nada.
Lucky me!
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May 28th, 2007, 05:21 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: auto repeat spells
Did you have a mage selected (highlighted)?
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 29th, 2007, 10:06 AM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
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Re: auto repeat spells
I'm a PC user and the shift-M trick works for me almost all of the time. I have found that it stops working occasionally, for no apparent reason. (I have checked and found that I had plenty of gems for the search.) So you have to monitor the number of autosearches and go find the relevent mage, if you remember where the mage is.
I still predominately manual search because the game allows so many independent level 1 mages and many level boosting items aren't readily available until construction 6. But the level 9 auto search finds a good number of magic sites not found in the manual seach, and many of these are very good sites that generate higher level mages and a lot of gems.
The autosearch does make me wish the next patch includes he province number adjacent to the province name when a site is found (or even just the number). That would save me some time scrolling through the province list (often more than once) trying to find the province name.
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Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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May 29th, 2007, 01:49 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: auto repeat spells
I do have a Python script you can run ( http://students.cs.byu.edu/~mdw45/reverse_directory.py) to generate a reverse directory (e.g. http://students.cs.byu.edu/~mdw45/Glory.idx for Glory of the Gods multiplayer). Print it out and refer to it while playing. It has saved me a lot of time.
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 30th, 2007, 02:16 PM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: auto repeat spells
Quote:
Did you have a mage selected (highlighted)?
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Yep. Tried every combination I could think of.
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