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  #1  
Old May 30th, 2007, 01:39 PM
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Default Re: Finalizing Neostandard

Vote: Large colony ship or resource ship?

I think only one mod, maybe 2, actually used the SE4 resource ship. It didn't seem to have much utility.

Also, should we specify that the small fighter should be interceptor-like, and the large fighter should be bomber-like? The regular fighter would be something in-between. This would create a bit more uniformity, and would provide the opportunity for modders to have different fighter hull types without needing to specify extra models that aren't part of the neostandard.
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Old May 30th, 2007, 02:41 PM
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Default Re: Finalizing Neostandard

Why have resource ships, when you have freighters?
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Old May 30th, 2007, 03:02 PM
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Default Re: Finalizing Neostandard

I vote large colony ship. I guess Kana's right, freighters are useful as resource ships, but it would be nice to have another size of colony ship.
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Old May 30th, 2007, 03:03 PM
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Default Re: Finalizing Neostandard

I vote for escort.
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Old May 30th, 2007, 05:03 PM
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Default Re: Finalizing Neostandard

I vote Corvette. An Escort is more of a type of duty than a class of ship.
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Old May 30th, 2007, 05:27 PM
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Default Re: Finalizing Neostandard

I vote for Corvette (or zodiak if you want to insiste on small size)
I vote for Large Colony Ship, because resources ship as no really interest, if you don't use the robo-mining
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Old May 30th, 2007, 08:34 PM
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Default Re: Finalizing Neostandard

Freighters can be colony ships or resource ships, but doesn't sound that interesting.
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