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June 2nd, 2007, 09:14 AM
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First Lieutenant
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Join Date: Jan 2005
Posts: 689
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Re: SEV 1.38 - new combat log!
Sounds great!
Does point #6 mean that weaponless ships wont automatically retreat, regardless of strategy, anymore?
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June 2nd, 2007, 09:55 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: SEV 1.38 - new combat log!
No, there was a bug introduced in v1.37 that made all ships retreat in combat. However, the retreat setting were made smarter in that version, so it should be more intelligent with the next patch.
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June 2nd, 2007, 02:46 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: SEV 1.38 - new combat log!
Hmm, I wonder what comes up in the combat details view? 
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The Ed draws near! What dost thou deaux?
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June 2nd, 2007, 09:20 PM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
Posts: 776
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Re: SEV 1.38 - new combat log!
combat details window is kind of like the current one, but only half the length, since the pre battle and post battle are on the same line. also there's the cool info like disabled, imobilzed disarmed etc.
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June 3rd, 2007, 01:27 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
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Re: SEV 1.38 - new combat log!
I'm interested if somehow it fixes a problem with combat replays through PBW, that they don't work sometimes. I realise it's probably a PBW thing but maybe it is caused by having such a long report section. We'll see.
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June 3rd, 2007, 04:44 PM
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Captain
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Join Date: Apr 2003
Location: Burnaby
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Re: SEV 1.38 - new combat log!
This sounds most good to me. Sure, combat reports where you had a couple hundred fighters mixing it up will still be stupidly long, but now they'll be half as stupidly long!
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June 3rd, 2007, 06:26 PM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
Posts: 776
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Re: SEV 1.38 - new combat log!
nonono. you just get a SMALL note in the news log, with a DETAILS button. clicking THIS button will give you a DETALED list which is half as long.
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