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  #1  
Old June 7th, 2007, 07:28 AM
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Default Re: No tech trading and Intel Options

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Suicide Junkie said:
Quote:
Q said:
"No intel projects" works in the sense that you cannot perform any intel projects but you still can research intel and build the intel facilities, which is of course a waste of resources.
I reported this bug to MM.
Never tried the "no tech trading" option.
You can't just not allow intel research or intel facilities.

Mainly because there is no real way to tell what IS an intel tech area or what is an intel facility.

If a facility produces 500 research and 500 intel at the same time, are you not allowed to build it?
If the tech area that lets you build intel facilities also gives you a cloaked "spy satellite" hull, are you allowed to research it?
What is more important: a bug in the standard game that causes quite significant problems to the already weak AI or a problem in some not yet existing (as far as I know) mods?
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  #2  
Old June 7th, 2007, 07:43 AM

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Default Re: No tech trading and Intel Options

stock sucks.

it actualy sounds easyer to get an AI check to see if intel is allowed.
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  #3  
Old June 7th, 2007, 09:12 AM
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Default Re: No tech trading and Intel Options

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Q said:
What is more important: a bug in the standard game that causes quite significant problems to the already weak AI or a problem in some not yet existing (as far as I know) mods?
That's the kind of thinking which gets you in trouble in the first place.

Never fix a performance issue with a kludge that will break things and cause massive rework down the road.
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Old June 7th, 2007, 12:21 PM
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Default Re: No tech trading and Intel Options

Well anyway it worked in SE IV quite well as far as I remember with no complaints of modders.
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