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  #1  
Old June 19th, 2007, 02:12 PM

Forrest Forrest is offline
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Default Re: Question: Gift of Reason to cure Feeblemind?

Would a Lycanthropos amulet cure the problem?
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DireAussie stated in page 71 of the bug thread.....

I'm not sure if this is a bug or a feature. I'm playing Machaka and 2 of my black sorcerers got feeblemind. Afterwards I set them on the front lines with attack orders. As you may realise black sorcerers turn into great spiders when they 'die'. When this happened to both of my feebleminded sorcerers and they got all their magic skills back! They were able to cast during the same battle, then once the battle had finished and they reverted back to their normal human form, they had lost feeblemind and had all their magic skills.

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This opens the door to the idea that any transforming item/spell might cure the affliction.
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Old June 19th, 2007, 03:15 PM

Saint_Dude Saint_Dude is offline
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Default Re: Question: Gift of Reason to cure Feeblemind?

Since the Lycanthropos' Amulet also makes your leaders berserk, it wouldn't much matter if it did eliminate feeblemind (at least as far as spell casting goes).

As for the black sorcerers example: I believe that each time a unit shape changes it has a chance of healing afflictions. So rather than send the sorcerers into battle, maybe you should put them in back with a script to reapeatidly Change Shape?
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Old June 19th, 2007, 03:36 PM

thejeff thejeff is offline
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Default Re: Question: Gift of Reason to cure Feeblemind?

Sorcerors, unfortunately don't get the Change Shape order.
They just change on death.

I would hope that the chance of healing only applies to those who change when wounded.
Can you heal Dragons by changing back and forth?
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Old June 19th, 2007, 03:56 PM

Saint_Dude Saint_Dude is offline
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Default Re: Question: Gift of Reason to cure Feeblemind?

It looks like thejeff is right, i.e. only those that change shape when wounded have a chance to heal afflictions.

I just ran a test game with a dragon pretender. He charged into battle turn 1 and got a limp affliction in the process of securing the province. I then set him to the back of the main army and scripted him to Change Shape 5 times and attack rear. After 20 battles (100 shape changes), he still has the same limp affliction.
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Old June 19th, 2007, 04:20 PM
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Kristoffer O Kristoffer O is offline
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Default Re: Question: Gift of Reason to cure Feeblemind?

The reason shape shift sometimes cures afflictions is because it was originally an attribute of serpent cataphracts. When the rider dies it would be stupid if the serpent had an affliction. The game has evolved a lot since then and there are probably lots of strange effects not intended. Now it is possible to temporarily change shape, on death, to and fro, etc.
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