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  #1  
Old July 23rd, 2007, 02:48 PM

valo2000 valo2000 is offline
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Default Re: rifle squads

all against the ai of course ;P. dense terrain is bypassed.....
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  #2  
Old July 23rd, 2007, 10:30 PM
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PanzerBob PanzerBob is offline
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Default Re: rifle squads

Good Day,

I concur with Marek Tucan, they even did studies that proved it, although I believe the average soldier already knew this from experience. It was also why weapons like the famed PPSh 41, Thompson, MP40 and StG44 etc were favoured. All our modern Assault Rifles were born of this knowledge. So your infantry aren't yellow or gold bricking they are working as they should be. Just a hint make sure you have some dedicated MG units in your mix then your ability to reach out and touch someone will be enhanced.

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Old October 3rd, 2007, 01:46 AM

Crusher_Bob Crusher_Bob is offline
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Default Re: rifle squads

I've found that the main ability of a rifle squad (on the defense) is to pin the other guys rifle squad long enough for your artillery to arrive. The rifle squad needs some reach so that the other sides guys are pinned outside the 'danger close' area of your own arty.

Once the momentum of the other sides attack is broken up, you are hopefully getting close range firefights against a few advancing troops as they come in through the smoke and artillery fire.

As for destroying a rifle company with tankettes, you pin the rifle company with light artillery and then roll your tankettes up to 2 or 3 hexes away and grind squads up with close range MG fire. It helps if there is enough terrain to keyhole your tankettes so that they are not taking fire from the whole company at once (or just fire a mix of smoke and HE).
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