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  #1  
Old July 25th, 2007, 11:04 AM

Cooron Cooron is offline
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Default Re: Declaration of Intent

Server up again. (been for a while, forgot to mention)
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  #2  
Old July 26th, 2007, 12:55 AM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Declaration of Intent

Turn sent, game hosted.
Dur.. botched that set of orders for defending the fort, and spellscripting.
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  #3  
Old July 29th, 2007, 01:49 AM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Declaration of Intent

Sorry for being last. Turn done, game hosted, next turn done. Have fun. (I like killing off Ctis' army with my army of disease ridden, wounded Vets - though I couldn't have done it without Tupilak, who's very priest-resistant, though not very hot in melee). I do wonder what happened to all the other troops I saw hanging around before. It was in the hundreds, and I only faced them in the tens.

I've got Pan's capital now. Me likely +1 death gems- its a big deal going from nine to ten- means I don't have to alchemize. However, the 400-something troops heading my way may disagree with that conclusion. Nature can't hurt with all the starvation/sieges coming my way. Now I just need someone capable of forging those nature items. Unfortunately, My lizard shamans are either dead or feebleminded.
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  #4  
Old August 2nd, 2007, 01:00 AM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Declaration of Intent

Darkness.. 51
Wailing Winds... 63
About 5 spare death gems, 15 untouched earth.
Iron Bane (E3 pretender, E3 req), 92 fatigue
Curse of Stones - 200???
Curse of Stones on my units?

I see my mistake. My mage could only use 3 earth gems for Curse of Stones. So he used three. And none were left for fatigue.

I had your pretender under optimal conditions - only 24 hitpoints!!! And didn't get close enough for a single blow.
:weeps:
I'm not happy about losing 15 gems either... but my fault.

At least my combined attack cut off your retreat path. And only about 40 units are left there.
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  #5  
Old August 2nd, 2007, 12:06 PM

tibbs tibbs is offline
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Default Re: Declaration of Intent

Did curse of stones affect your units? It shouldn't!
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  #6  
Old August 5th, 2007, 02:48 PM

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Default Re: Declaration of Intent

Unless they had an indie earth mage I overlooked, it seemed so.
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  #7  
Old August 8th, 2007, 11:05 AM
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Burnsaber Burnsaber is offline
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Default Ermor has revealed itself! Cover in fear mortals!

Ermor assaulted us without warning and we don't have the power to stop him. Negotiation is not an option against this foe, as the only thing he wants is your utter destruction. Ally now against the tide of darkness, or perish, like the noble C'tis.

Well, I had fun. Lots of intresting encounters with Atlantis. I probably couldn't have won (I think Atlantis had troops fighting Man and/or panganea), but I'm quite sure I put up a fight. Those tupilaks and assasin made my life difficult. I couldn't script my mages to cast 5x Leeching Darkness in normal battles because they tried to spam it in the assasination battles, sometimes killing their own bodyguards. Ugh, sometimes I wished I could give different scripting to assasiantion fights.

What I learned:
- Reanimate Archers rock. HARD. Just remember to protect them better.
- I hate sailing. Especially when I suddenly forget my enemies having it and fail to take anti-raiding measures in time.
- Shouldn't have made my prophet on turn one. Should have waited until my first Lizard King. Power of the Reborn King is very good.
- When fighting Ermor, Wither Bones and D4 mages are just the thing (just look at the hall of fame to see how much)
- It's impossible to get an enchantress with 2 in single elemental path. It's simply not possible.
- My god sucked. No late-game power whatsoever. I'll make a better one next time.
- Free banes from a death site rule.
- Leprosy is not scary. It sucks.

Heh, at least Ermor's god will now have limp as a present from my Banes. Well, I'll be soon joining the AI horde.
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