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July 31st, 2007, 05:14 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
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Re: More Small Talk...
Quote:
sum1won said:
If loren doesn't mind, I'll post the battle and my thoughts about it within a half dozen or so turns.
Thank you for the game.
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Why in the world should I mind?
I was doomed from turn 0 in this game due to the lack of income in my part of the world. I knew that force was going to die, the only question was how much of your army I could take with me.
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July 31st, 2007, 06:05 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: More Small Talk...
Yeah, sorry about the being-doomed-by-map situation Loren. I've learnt my lesson, and my latest games are on a modified version of Parganos that is less unfair. This one is really really uneven.
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August 1st, 2007, 12:53 AM
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First Lieutenant
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Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
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Re: More Small Talk...
Commentary on the war-
Pythium's position was about the same as Man's was. The one difference was that I had a scout telling me where most of his troops were (Three-four moves south), so I decided to launch a strike while they were out of position. So i raided for some time, in an attempt to split up his forces to a manageable size. I then scripted my spellcasters to negate what I felt to be Man's largest threats- longbows and heavy armored units (Heavy infantry and knights). Storm and thunderstrike worked better than I expected, or I probably would have lost the battle- as it was, I lost around half to a third of my troops. Double and triple experienced knights (mostly of avalon) slice right through unsupported principes.
I found, in the end, that this is not a game where one can be cautious about attacking- human opponents will be just as efficient at army building as you, so it is not always possible to wait until one has the superior position before committing to the assault. If you don't take serious risks against human players, someone else will expand more quickly than you.
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August 1st, 2007, 08:41 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
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Re: More Small Talk...
Quote:
sum1won said:
Commentary on the war-
Pythium's position was about the same as Man's was. The one difference was that I had a scout telling me where most of his troops were (Three-four moves south), so I decided to launch a strike while they were out of position. So i raided for some time, in an attempt to split up his forces to a manageable size. I then scripted my spellcasters to negate what I felt to be Man's largest threats- longbows and heavy armored units (Heavy infantry and knights). Storm and thunderstrike worked better than I expected, or I probably would have lost the battle- as it was, I lost around half to a third of my troops. Double and triple experienced knights (mostly of avalon) slice right through unsupported principes.
I found, in the end, that this is not a game where one can be cautious about attacking- human opponents will be just as efficient at army building as you, so it is not always possible to wait until one has the superior position before committing to the assault. If you don't take serious risks against human players, someone else will expand more quickly than you.
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What you also didn't know is that you got about 1/5 of my army without a battle--I lost a bunch of troops to desertion because I couldn't pay them because you had too many of my provinces.
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August 2nd, 2007, 12:11 AM
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Second Lieutenant
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Join Date: May 2007
Posts: 416
Thanks: 7
Thanked 24 Times in 18 Posts
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Re: More Small Talk...
I think now would be a nice time to post the Siege of Eldregate. Here is the .trn file if you wish to see.
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