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  #1  
Old August 3rd, 2007, 04:13 PM

Shovah32 Shovah32 is offline
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Default Re: New Game: Mods over Europe (recruiting players

I'll take avernum please.
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  #2  
Old August 3rd, 2007, 04:17 PM
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Default Re: New Game: Mods over Europe (recruiting players

ooo can i take the
skaven?
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  #3  
Old August 3rd, 2007, 04:20 PM
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Default Re: New Game: Mods over Europe (recruiting players

Hi can i have Hoburg alliance please, I love the little folk.
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  #4  
Old August 3rd, 2007, 05:28 PM
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Default Re: New Game: Mods over Europe (recruiting players

Urdheim, The Infinite Horde please!

Jazzepi
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  #5  
Old August 3rd, 2007, 06:50 PM

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Default Re: New Game: Mods over Europe (recruiting players

I would like a spot, have not decided which nation to take yet. I will decide in a day ot two , if not sooner.
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  #6  
Old August 3rd, 2007, 08:35 PM

LoloMo LoloMo is offline
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Default Re: New Game: Mods over Europe (recruiting players

me me me me! I haven't decided which yet, gimme a bit of time
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  #7  
Old August 3rd, 2007, 08:55 PM

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Default Re: New Game: Mods over Europe (recruiting players

Skaven sounds cool, I'll try them =)
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  #8  
Old August 3rd, 2007, 08:44 PM
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Default Re: New Game: Mods over Europe (recruiting players

Quote:
Jazzepi said:
Urdheim, The Infinite Horde please!

Jazzepi
Jazzepi, we meet again! You have chosen the foul enemy of the halflings!NOOOO!

But anyway, great choice, I just looked at them and they seem fun. Just beware of the other little people.
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  #9  
Old August 4th, 2007, 03:17 PM
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Default Re: New Game: Mods over Europe (recruiting players

Quote:
Jazzepi said:
Urdheim, The Infinite Horde please!
Could we ask you to pick some other nation? Sombre asked me to have a look at the Kobolds, and they do seem like a "cool" nation, but just too heavily unbalanced for MP. Sombre said that he'd make them balanced, but considering all their units and national spells it's probably going to take a long time.

I might prepare another mod nation game with all those overpowered nations like those Kobolds and Amos' creations, if you would be interested in that...

Sombre said that he has the Hoburg Kingdom balanced out, maybe you're interested in them? They have some similar concepts to the Kobolds, and we have them ready right now...
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  #10  
Old August 4th, 2007, 03:23 PM
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Default Re: New Game: Mods over Europe (recruiting players

I'm so sad

I picked Urdheim just because they had a neat name. I would like to comment to Sombre that I think the dragon pretender is a little unbalanced. It's flying, immortal, has its own AoE attack through posion, fear, amphibian, and just absolutely ridiculousness written all over it. The first thing I did was try out this guy with dominion 9 + decent scales.

If sombre reads this I would suggest that he find a way to weaken the kobolds, boost their morale much higher so that they don't break when taking huge losses (or give them high levels of beserk), and then cut their food intake below 1 per unit if possible. Like if you could make them eat 1/4 a unit of supply or something so that you could move truly massive hordes across the board that would be very cool.

Otherwise it's impossible to do anything with all those guys considering they don't have any nature mages =\

Jazzepi
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