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  #1  
Old August 16th, 2007, 05:49 PM

thejeff thejeff is offline
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Default Re: Pythium

I've gotten the status page up and working. Had some problems with php and confusion over directory premissions.

It still doesn't have the styles working, and I can't see why.

Anyway it's here: Whyte Status
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  #2  
Old August 16th, 2007, 06:11 PM

Saint_Dude Saint_Dude is offline
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Default Re: Pythium

Any chance we could stick this game on timer? It would not have to be permanent, but it would be nice to recondition players to turn in their turns on a semi regular basis. A 48 hr timer for even a two week interval would do this game a lot of good.
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  #3  
Old August 17th, 2007, 12:45 PM
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Thrawn Thrawn is offline
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Default Re: Pythium

Agreed.
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  #4  
Old August 17th, 2007, 01:36 PM

thejeff thejeff is offline
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Default Re: Pythium

I can do that if there's something approaching consensus, but I don't want to until I'm sure everyone at least knows about it.

I've pm'd K and Wikd Thots, hopefully that'll wake them up.
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  #5  
Old August 17th, 2007, 08:36 PM
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jimkehn jimkehn is offline
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Default Re: Pythium

Plz set it on timer. I have thought about setting my nation to AI many times cuz I hate these one turn a week games.
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  #6  
Old August 18th, 2007, 01:01 PM

thejeff thejeff is offline
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Default Re: Pythium

Ok. I'm still very hesitant to go to a timer without at least some contact from K, especially since I'm losing a war with him.
But, we have to move sometime.

I'll start the timer tonight, unless anyone objects. That'll give him until Monday if he's not checking the board over the weekend.

I'll still be pretty liberal about pausing the timer if someone asks, so just let me know.
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Old August 18th, 2007, 01:33 PM
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Default Re: Pythium

I have no problem with pausing a game for a couple days when a player has family in town or something, but this is ridiculous. I have learned one thing from it. I will never play another of these without at least a 48 hour timer. I have all but lost all interest in this game.
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