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August 22nd, 2007, 03:50 PM
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Sergeant
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Join Date: May 2004
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Re: quicky update
yeah, zoom is a little odd. if i remember correctly, this is approximately how it works: imagine you are standing over a map, looking down at it, zoom determines how close your face is to the map. it can dramatically affect how things actually look. i cant remember all of the things i tied it into, nearly everything i expect, but i do recall that it did not lend itself very well to several applications, such as growing terrains.
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August 22nd, 2007, 04:26 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: quicky update
Actually thats how I thought it worked. But apparently it has a big affect on how provinces are drawn, and how they are grouped.
Its a good thing to have found. I can get maps that are alot like Dom3s as far as continent/ocean. Or ones as scattered as I was getting before and thinking I was stuck with it.
The problem I have now is that the settings I had randomly stumbled upon for getting a decent spread of terrains (especially mountains) are no good. I have to start over changing numbers until I stumble on a working ratio.
Can you give me an idea of pthresh, tsize, psize, and some which might be in the program but I dont know it?
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August 22nd, 2007, 06:10 PM
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Sergeant
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Join Date: May 2004
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Re: quicky update
i think if you scale your old values in proportion to how you scaled the zoom that will set you up. if not, i can start messing around with the old mapgen a bit to figure it out.
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August 22nd, 2007, 07:07 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Re: quicky update
No no no, this is good. We *want* the maps to be more clumped  .
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If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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September 8th, 2007, 11:38 PM
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Sergeant
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Re: quicky update
work is progressing, i have something now that allows for the overall land percentage to be more or less specified. i have to run some tests to figure out a few constants in my algorithms, but things are looking good. maybe some screens soon.
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October 12th, 2007, 07:24 PM
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Sergeant
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Re: quicky update
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October 12th, 2007, 08:53 PM
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Major General
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Join Date: Feb 2005
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Re: quicky update
Those look cool. Kinda TRON. Keep that look as an option in the final version  (you'd have to swap borders and province centers I think).
Keep up the good work, and thanks for the update PB!
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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