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Old August 23rd, 2007, 06:36 PM
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Juzza Juzza is offline
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Default Re: New nation: NATURE rising early stages

I think, if we are gonna put them in, that they would cause unrest that way, as in they just always do that, even in your own land when you first recruit them, but we're talking about maybe, 5 unrest per turn or something similar, cause if you then get like 5 into a province, it's either stuck on like 20 tax or constantly patrolling until they catch them.
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My Mods:
Tarent Mod:
http://forum.shrapnelgames.com/showt...ghlight=Tarent

Dinnas'Arval Mod:
http://forum.shrapnelgames.com/showt...nnas'Arval

Free Port:
http://forum.shrapnelgames.com/showt...+nation&page=3

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http://forum.shrapnelgames.com/showt...hlight=witcher
Inspired by the game The Witcher and the Witcher Novels.
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