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  #1  
Old September 3rd, 2007, 12:24 PM
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Default Re: TOTAL WAR 1985

hmmm...., I'm going to have to scale it down, my air field is about twice the size of the real one.
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Old September 4th, 2007, 06:17 PM

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Default Re: TOTAL WAR 1985

This may be of interest for this project. It's a link to the most detailed list of NATO forces I've seen so far. It's an OB for 1989 though, not 1985, but it should allow for a good reference point.
Not all nations are as equally well detailed though. The real beauty here AFAIK is the german territorial forces.

http://www.scribd.com/doc/37695/NATO...of-Battle-1989

I've also attached the document as pdf file.

Narwan
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File Type: zip 547766-NATO-OB-1989.zip (1.03 MB, 1936 views)
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Old September 5th, 2007, 01:28 PM

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Default Re: TOTAL WAR 1985

Hmm, the above link shows V3.0 of the obat. Somehow I managed to download a V7.3 of it but I can't find where I got that one. Anyway here's an even more detailed obat. In this one the german heimatschutzen units are detailed down to individual companies, platoons and demolition teams in the different VKK's. And more. Have fun!
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File Type: zip 547930-NATO_ORDER_OF_BATTLE_mod_7.zip (1.41 MB, 1263 views)
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  #4  
Old September 7th, 2007, 06:51 PM
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Default Re: TOTAL WAR 1985



Operation Stoss: A Task Unworthy

East German forces plunge into West Berlin. Border Guards and regular army forces strike the Wedding area, defended by the French soliders of the 46th Regiment d'Infanterie and 11th Regiment de Chasseurs...
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File Type: zip 548389-mbtscn202_a_task_unworthy.zip (178.6 KB, 332 views)
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  #5  
Old September 10th, 2007, 10:57 PM

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Default Re: TOTAL WAR 1985

Would you mind if I join in Ulf? I've been thinking of doing some scenario's for a while now and this seems like a perfect set-up to base some of them in. I'm actually almost done with my first one, tinkering with deployment and balance (flags, turns, AI settings, that sort of thing). They say the first one is the hardest!

Anyway, I'm thinking of doing a whole series in the 1985 NATO-WP set-up and all focused on the Schleswig Holstein- Jutland area. In other words, a 'sideshow' theatre, but one with lot's of options (German Bundeswehr and Heimatschutzen, Danes, Brits, Americans and even Dutch on the NATO side) and all sorts of WP 'secondary' formations.

First one is a small battle (aprox 10 - 12 turns, reinforced companies on both sides) of a german HS infantry company defending a vital crossroads against a heavily reinforced Polish mech company. The battle is located just NW of Lubeck and assumes the Polish attack forces managed an early penetration in/around Lubeck and are pushing troops through. The polish mech cie is the lead element of the advancing battallion. It's more or less configured according to actual WP doctrine for the lead elements for such an advance.

And in case you hadn't guessed yet, I have a thing for the german HeimatSchutzen formations!

Hope to have it ready within a few days. I was thinking of tweaking it to be primairily playable as a small and fast PBEM scenario for 2 human players. Guess I'll need it tested then won't I? Hint, hint...
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Old September 11th, 2007, 05:06 PM
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Default Re: TOTAL WAR 1985

Quote:
narwan said:
Would you mind if I join in Ulf?
By all means go ahead!

We talked some about this previously IIRC, I still have the maps links - but time is in seriously short supply right now...
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Old September 11th, 2007, 09:25 PM

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Default Re: TOTAL WAR 1985

These are slightly different battles, a bit more to the north. Probably the reference to possible dutch troops threw you off. Those aren't the regular dutch troops destined for the north german plain but the marine group attached to the UK royal marines/commando brigade which was part of NATO's AMF force. Reinforcements for the danish/german peninsula would come from those AMF formations.

Anyway, here's the first scenario. It's small and should allow for some fast play. Any and all comments are welcome, especially with regards to balance (against AI and for human v human).

Background:
The war is a couple of hours old; polish troops have broken through the northern outskirts of Lubeck. The heavily reinforced lead company of the third battallion of the 52MRR is ordered to take the village of Curau with a hasty attack. A quick victory is crucial so there is no time for subtleties. Attack!


At first you're just dealing with the artillery battery and their support elements under your command. Now you find yourself the ranking officer facing a WP breakthrough. You send some of the artillery units back, but not all, and take charge of all forces present. And hope for the best...
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File Type: zip 549186-BreakingThrough.zip (70.9 KB, 403 views)
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